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Astonishing X-men Deadly Premonition

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Offline esn23

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Re: Astonishing X-men Deadly Premonition
« Reply #150 on: May 08, 2017, 03:30:29 PM »
It looks like a tie between Kitty and Colossus so the next vote will decide the poll :P I set it for too long my bad sorry.
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Offline esn23

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Re: Astonishing X-men Deadly Premonition
« Reply #151 on: May 08, 2017, 04:57:26 PM »
Please reply the next person who votes and replies on who they voted for will win the poll sorry i forgot to mention that :P
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Offline O Ilusionista

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Re: Astonishing X-men Deadly Premonition
« Reply #152 on: May 08, 2017, 04:59:38 PM »
Kitty

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Offline esn23

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Re: Astonishing X-men Deadly Premonition
« Reply #153 on: May 08, 2017, 05:00:48 PM »
XD thanks my friend the debate is over Kitty it is :P  Now I can do my dlc poll :P
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Offline esn23

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Re: Astonishing X-men Deadly Premonition
« Reply #154 on: May 08, 2017, 05:42:46 PM »
Winner
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Offline esn23

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Re: Astonishing X-men Deadly Premonition
« Reply #155 on: May 09, 2017, 09:33:41 PM »



Beware of Pixie and her little pixie dust friends.. Her dust makes you trip out.. In the comics she made wolvierine think he was being chased by a stampede of unicorns and the other one is just for fun a little dino.. Her dust always produces cute things that turn bad quick lol.. The unicorns can only damage the opponet when their eyes are red, the dino just tanks enemies and causes them to be dizzy she can't hurt anyone..
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Offline nsw25

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Re: Astonishing X-men Deadly Premonition
« Reply #156 on: May 09, 2017, 11:25:23 PM »
Ive had this idea for a character for ages, never heard of the comic character.

Looks great, keen to play the game
Bad ass babes
http://store.steampowered.com/app/529000/

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Offline O Ilusionista

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Re: Astonishing X-men Deadly Premonition
« Reply #157 on: May 10, 2017, 10:07:24 AM »
Pony attack, lol :)

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Offline BeasTie

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Re: Astonishing X-men Deadly Premonition
« Reply #158 on: July 07, 2017, 07:57:54 PM »
lmao

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Offline esn23

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Re: Astonishing X-men Deadly Premonition
« Reply #159 on: August 10, 2017, 08:32:05 PM »
Wait till you guys see her gameplay so happy i was able to code a character without the help of beasite for once :P She has a lot of unique things about her.. I just tbh have been out of the scene for a bit with real life stuff.. I just gotta get level 1 subway to work the way we were planning using scroll x so you can't just fly though the level :P
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Offline Uche

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Re: Astonishing X-men Deadly Premonition
« Reply #160 on: August 11, 2017, 03:45:45 PM »
This should be a sight for some.

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Offline esn23

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Re: Astonishing X-men Deadly Premonition
« Reply #161 on: August 19, 2017, 04:47:33 AM »
I would like to thank O Illusionia, BloodBane and Maxman for helping me with the code of Pixie's teleport.. I just wanted to say she is still being worked on there are some issues that need to be fixed with her she should revert back to her human form during teleportation when her mp is low.. She also gets stuck sometimes.. Will fix this in later update.. Enjoy everyone!!!!
« Last Edit: August 19, 2017, 04:55:15 AM by esn23 »
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Offline maxman

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Re: Astonishing X-men Deadly Premonition
« Reply #162 on: August 23, 2017, 04:03:52 PM »
Not bad on the video. There are some stuff that need work for Pixie. I don't want to sound negative or discouraging but there's one thing I can say what needs work. I think Sentinel needs to have his spawn with dropv if you want him to fly down from above the screen. Look at O's Avengers mod on one of the enemies that flies down (which he probably uses dropv and loop) to the ground from above instead of popping out on screen.
Projects in Progress:
Dragon Duo (on hold)
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Unelmia (on hold)
Secret project (on hold)
Double Dragon Remake (in progress)
Castlevania Rebirth (on hold)

Misc.:
Openbor Tutorials (to be resumed later on)

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Offline esn23

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Re: Astonishing X-men Deadly Premonition
« Reply #163 on: August 23, 2017, 08:23:39 PM »
Yea her teleport needs to be fixed and whatever is making her freeze in place sometimes lol
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Offline O Ilusionista

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Re: Astonishing X-men Deadly Premonition
« Reply #164 on: August 23, 2017, 09:36:42 PM »
Quote
Look at O's Avengers mod on one of the enemies that flies down (which he probably uses dropv and loop)
I use DIVE for that. I know its deprecated, but works pretty fine for me.

@ENS23 I saw some errors which could be fixed/improved:

- At 1:18, let those meteors hit the floor and explod.

- At 1:27, the guy in red walks in a very strange way, because its misaligned. Do not let the head fixed in a walk cycle, if should move up and down. Use the feet as axis, not the head

- At 2:05, the guy in white seams to be using OpenBOR default MOVE to slide. I suggest you to exchange for a scripted version, since the the movement will be way smoother.


 

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