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Mortal Kombat - The Chosen One

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Offline dantedevil

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Re: Mortal Kombat - The Chosen One
« Reply #900 on: March 29, 2017, 08:42:50 AM »
Haha! Good!
So the heroine of this game is working IRL in the game with her dad!
Nice combo! 8)

Hahaha! My daughter smiled when she saw your comment.  ;)

Keep up the good work!

Thanks my friend!
« Last Edit: March 29, 2017, 08:45:58 AM by dantedevil »
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Offline dantedevil

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Re: Mortal Kombat - The Chosen One
« Reply #901 on: April 08, 2017, 06:38:12 PM »
Here you can see a lot of the new moves of Robocop.
All the movements are almost complete, now is tome to work in the "Gun mode" moves.

Dantedevil

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Offline O Ilusionista

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Re: Mortal Kombat - The Chosen One
« Reply #902 on: April 09, 2017, 03:35:11 PM »
I showed his game to the author of these Robocop images and he liked the result. He is a big Robocop fan and even has a complete Robocop game.

You can see more of this works at his site and he is a very very old friend of mine (we know each other for almost 20 years now) and a GREAT person http://ryouwin.smeenet.org/ (under chars tab).

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Offline dantedevil

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Re: Mortal Kombat - The Chosen One
« Reply #903 on: April 09, 2017, 05:27:29 PM »
I am very happy that the author likes my work.
I am very grateful to RYOU WIN, the author of Mugen's great Robocop HD.
I just saw the page and his other creations are spectacular. Congratulations on my part for their great work!
Dantedevil

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Offline Edson

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Re: Mortal Kombat - The Chosen One
« Reply #904 on: April 09, 2017, 07:22:46 PM »
Good work Dantedevil, I liked the movement of taking out and putting away the gun, it was good. ;D

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Offline nsw25

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Re: Mortal Kombat - The Chosen One
« Reply #905 on: April 09, 2017, 08:46:30 PM »
for me robocop should be slow and clunky, high health, high attack damage but really slow speed (no run or jump). maybe not even display pain when attacks are under a certain amount of damage.

He looks too fast and shouldnt be able to jump (though what you did with the rocket boots sort of works)

either way looks like a cool addition to game. should have a special move where all characters on screen freeze and robocops targeting system comes on screen and you have a set time to try to and target as many enemies as you can then he shoots them.
Bad ass babes
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Offline esn23

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Re: Mortal Kombat - The Chosen One
« Reply #906 on: April 09, 2017, 09:51:46 PM »
for me robocop should be slow and clunky, high health, high attack damage but really slow speed (no run or jump). maybe not even display pain when attacks are under a certain amount of damage.

He looks too fast and shouldnt be able to jump (though what you did with the rocket boots sort of works)

either way looks like a cool addition to game. should have a special move where all characters on screen freeze and robocops targeting system comes on screen and you have a set time to try to and target as many enemies as you can then he shoots them.

Is there something Im missing from the movies because in the games with him he can jump :P
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Offline nsw25

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Re: Mortal Kombat - The Chosen One
« Reply #907 on: April 09, 2017, 09:53:49 PM »
yeah teh games always have him jumping for some reason but in movies he is so heavy and clunky, he cant even run and struggles to bend down- in the horrid third film they gave him a jetpack and he flew around but in first 2 films he wasnt agile at all
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Offline Bloodbane

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Re: Mortal Kombat - The Chosen One
« Reply #908 on: April 10, 2017, 01:26:42 AM »
 Good Robocop video! I love the part when he spins his gun :)

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Offline nedflandeurse

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Re: Mortal Kombat - The Chosen One
« Reply #909 on: April 10, 2017, 08:45:40 AM »
Awesome!
I wish I had your skills to code well and fast! :)
This progress is stunning! Keep iy up! 8)
(ON HOLD) my game system. W.A. Project. (ON HOLD)

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Offline dantedevil

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Re: Mortal Kombat - The Chosen One
« Reply #910 on: April 10, 2017, 11:20:01 AM »
Thanks for all for the comments my friends!
I will try to give my best, so Robocop has the result he deserves.
« Last Edit: April 10, 2017, 03:16:49 PM by dantedevil »
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Offline dantedevil

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Re: Mortal Kombat - The Chosen One
« Reply #911 on: April 11, 2017, 06:45:37 AM »
After much work, I was finally able to finish Robocop's entry on the selection screen.
Here you can see this and some new moves. The escape move, the 2 riseattacks, and some more.
Still working a lot in the "Gun mode".

Dantedevil

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Offline dantedevil

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Re: Mortal Kombat - The Chosen One
« Reply #912 on: April 20, 2017, 07:24:44 PM »
Hello my friends!
Sorry for the absence, but I've been very busy with Robocop. He is certainly a very complex character.

Here some of his features:

- You can change between "normal mode" or "gun mode" with the Fatality  button.
- In the "gun mode" the fire moves take some MP. So the idle animation has a script to check the MP. If the MP is below 10, Robocop hold the gun and change to the "normal mode"

With Gun
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- Can grab enemies
- Grabwalk
- 6 Grabattacks
- Combo fists & fire
- Different freespecials than the "normal mode"
- Doublegrab only in "normal mode"

And great news!
Robocop will have 8 fatalities!
4 without gun
4 with gun

Soon show more!
« Last Edit: April 20, 2017, 07:28:25 PM by dantedevil »
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Offline nedflandeurse

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Re: Mortal Kombat - The Chosen One
« Reply #913 on: April 21, 2017, 06:00:43 AM »
Good news!
Again, I whish I had your skills when I was working on projects as well :)
Keep it up!
(ON HOLD) my game system. W.A. Project. (ON HOLD)

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Offline Psykai

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Re: Mortal Kombat - The Chosen One
« Reply #914 on: April 21, 2017, 09:38:03 AM »
Awesome :D

Seeing how well Robocop is turning out kinda makes me want to see the Terminator in this game too. Having Robocop and Terminator team up would be awesome, lol.

 

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