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January 17, 2018, 05:14:05 PM

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Fighter's History Revenge

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Offline Kurisu

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Re: Fighter's History Revenge
« Reply #90 on: October 26, 2016, 08:03:27 PM »
@Darin:
To be fair I'd rather make my own mod from scratch. Which I plan to do.

@Miru:
Tia, Hanzo, even a character from Ring of Destruction (Like Mysterious Budo, I loved using that guy, or Haggar) would be perfect.
Making my first mod!

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Offline D@rin

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Re: Fighter's History Revenge
« Reply #91 on: October 27, 2016, 07:18:32 AM »
@Darin:
To be fair I'd rather make my own mod from scratch. Which I plan to do.

@Miru:
Tia, Hanzo, even a character from Ring of Destruction (Like Mysterious Budo, I loved using that guy, or Haggar) would be perfect.
Hi, Kurisu, I got your point. Did you plan to make a mod with Aggressors Dark Kombat/Kaiser Knuckle/Saturday Slam Masters characters? All these underrated fightin' games from 90's. I think KOF and SF2 are all overused, just looking to the dozens of mods with these chars. Will you please post your modified version of Fighter's History Revenge when you finish it? It will be so cool to play LiHua in that game.
Thanks.

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Offline Kurisu

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Re: Fighter's History Revenge
« Reply #92 on: October 28, 2016, 09:12:21 AM »
I will. Sure, I just need to tweak a few things. Namely those damn portraits. They're the bane of my existance in this mod.
Making my first mod!

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Offline D@rin

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Re: Fighter's History Revenge
« Reply #93 on: October 29, 2016, 12:18:29 AM »
I will. Sure, I just need to tweak a few things. Namely those damn portraits. They're the bane of my existance in this mod.
Wonderful. Good luck to your modding. It's very satisfying to see new things in a very good module.

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Offline Natalia Luzak

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Re: Fighter's History Revenge
« Reply #94 on: November 20, 2016, 12:47:41 PM »
link on psp verson please

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Offline Naton Joly Botogoske

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Re: Fighter's History Revenge
« Reply #95 on: December 17, 2016, 07:49:23 PM »
I am a fan of your modules, Pierwolf.
This module, in special, is great fun, with lots of moves and fun characters.

I have one problem with it: I love coop, and on this game, because of the big, awesome sprites and the sizable special moves, I always kill my friend. The friendly fire cannot be disabled.
If possible, could you make it so it can be disabled at will?
Thank you. You are awesome.
Grand Upper!

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Offline Pierwolf

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Re: Fighter's History Revenge
« Reply #96 on: December 19, 2016, 04:32:35 AM »
hi there, thanks for the kind words.
i don't think i will update the game for such a small edit, but it's very simple to do it by yourself: you have to unpack the mod (you can find the tools here in the downloads section of the forum) , then go to data/models.txt, open it with notepad or some similiar program and change the line versusdamage 1 in versusdamage 0. after that, you pack it again and you're done!
enjoy!  ;)
my complete mods:

- SUPER Final Fight GOLD Plus (in collaboration with Don Drago)
- Fighter's History Revenge
- Final Fight GOLD
- Final Fight GOLD: Champion Edition
- SUPER Final Fight GOLD
- Golden Axe Legend
- Knights & Dragons: The Endless Quest
- Double Dragon GOLD

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Offline Naton Joly Botogoske

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Re: Fighter's History Revenge
« Reply #97 on: December 22, 2016, 09:32:54 PM »
Many thanks for the tip, having loads of fun.
Grand Upper!

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Offline Kurisu

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Re: Fighter's History Revenge
« Reply #98 on: December 30, 2016, 01:16:58 PM »
Oh... giving this a try once again.

Well, I thankfully had all of the sprite/pals/sounds for Lihua ready, but I guess it's back to coding all from the scratch. At first, I'll add her in the playable roster for personal use and ask Pierwolf if I can upload the mod with her as a selectable character.

I'm doing this more to understand how the slam scripts work since there's the use of them in here.
Making my first mod!

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Offline O Ilusionista

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Re: Fighter's History Revenge
« Reply #99 on: December 30, 2016, 01:26:02 PM »
Quote
I'm doing this more to understand how the slam scripts work since there's the use of them in here.
Its easier than it looks. But I have a custom method of doing this (I've used this in my game) and I want to make a tutorial next year, explaining how it works.

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Offline 16-bit Fighter

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Re: Fighter's History Revenge
« Reply #100 on: December 30, 2016, 03:13:01 PM »
Quote
I'm doing this more to understand how the slam scripts work since there's the use of them in here.
Its easier than it looks. But I have a custom method of doing this (I've used this in my game) and I want to make a tutorial next year, explaining how it works.
Do you mean completing Bloodbane's tutorial ?

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Offline O Ilusionista

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Re: Fighter's History Revenge
« Reply #101 on: December 30, 2016, 05:20:59 PM »
Yes. I've customized his method for my taste and I think its more pratical the way I use it.
I will explain it soon.

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Offline UniqueHeart

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Re: Fighter's History Revenge
« Reply #102 on: January 13, 2018, 09:28:50 PM »
Here's Fighter's history revenge Hack version 2.4
changes :
survival mode credits change 0 to 4, and Extra lives changes 1 to 3.
Enemies Can't get food item.
Player lives are changed 7 to 6, but They are recover in next stage.
defeating alison III is more easier.
You can play Kazuya from Kaiser Knuckle in story Mode&Training Mode : All chars unlocked.
etc....
Here's Original Post. https://tieba.baidu.com/p/5508677618
I' ll upload hack version
I'm Jr.member of operbor modding. Can you help me?

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Offline Jeremiah Cuff

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Re: Fighter's History Revenge
« Reply #103 on: January 14, 2018, 01:20:31 AM »
Here's Fighter's history revenge Hack version 2.4
changes :
survival mode credits change 0 to 4, and Extra lives changes 1 to 3.
Enemies Can't get food item.
Player lives are changed 7 to 6, but They are recover in next stage.
defeating alison III is more easier.
You can play Kazuya from Kaiser Knuckle in story Mode&Training Mode : All chars unlocked.
etc....
Here's Original Post. https://tieba.baidu.com/p/5508677618
I' ll upload hack version

Wait, wait a minute, you added Kazuya from Kaiser Knuckle on Fighter's History Revenge? I never thought that you added characters from Global Champion on this awesome mod which makes things interesting by the way. Thanks for providing us the hack version you made UniqueHeart.
« Last Edit: January 14, 2018, 01:23:28 AM by Jeremiah Cuff »

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Offline UniqueHeart

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Re: Fighter's History Revenge
« Reply #104 on: January 14, 2018, 04:57:13 AM »
Wait, wait a minute, you added Kazuya from Kaiser Knuckle on Fighter's History Revenge?
No. I just played this hack mod. And upload it.The orignal editor of this mod is dofu, baidu openbor modder.
I'm Jr.member of operbor modding. Can you help me?

 

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