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February 18, 2018, 01:07:54 PM

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[WIP] Avengers United Battle Force

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Offline Psykai

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Re: [WIP] Avengers United Battle Force
« Reply #1995 on: February 04, 2018, 11:28:34 AM »
Woah! That's some impressive animation. Looks so smooth the way all the moves flow together. Looks like a lot of fun! Brilliant job :D
"Muffin?"

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Offline O Ilusionista

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Re: [WIP] Avengers United Battle Force
« Reply #1996 on: February 10, 2018, 08:26:44 AM »
Really thanks.
HypverVoiceActing has sent me the voices he did for the character...AND ITS AMAZING!
I wasn't able to work on this game too much, but I am coding 3 new enemies and 2 new stages.

One of the first Greece stages has a different look. And I want to play with more platforms, to make it less linear.
The idea is that the fight takes place in the early hours of the day, when the sun begins to rise


I am playing with basemap too (ramp, ladder) but I am having a hard time with it...

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Offline Psykai

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Re: [WIP] Avengers United Battle Force
« Reply #1997 on: February 11, 2018, 10:56:29 AM »
That stage looks so pretty! :O I love it!

Got around to doing another playthrough but still feeling rough so I chose another easy character, the Hulk:

HULK SMASH!
"Muffin?"

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Offline O Ilusionista

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Re: [WIP] Avengers United Battle Force
« Reply #1998 on: February 11, 2018, 06:58:17 PM »
heehehe thanks for the video.

Hulk now has a new freespecial

Its a short range ground attack.

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Offline Miru

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Re: [WIP] Avengers United Battle Force
« Reply #1999 on: February 11, 2018, 08:00:54 PM »
heehehe thanks for the video.

Hulk now has a new freespecial

Its a short range ground attack.

Oh cool! How is it performed?

Still holding out on a Merged Hulk mode...
Here to sprite.

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Offline O Ilusionista

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Re: [WIP] Avengers United Battle Force
« Reply #2000 on: February 11, 2018, 08:06:15 PM »
It replaces the old gamma clap move.

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Offline Psykai

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Re: [WIP] Avengers United Battle Force
« Reply #2001 on: February 12, 2018, 07:18:53 AM »
That stage looks so pretty! I love the blue lighting too it. It stands out from the rest of the game because it felt like there was a lot of orange at one point, lol. Different times of day is great ^_^

Hulk move looks awesome! Will the Gamma Clap be returning as a different input or is it gone for good?
"Muffin?"

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Offline warecus

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Re: [WIP] Avengers United Battle Force
« Reply #2002 on: February 12, 2018, 08:27:09 AM »
yeah I hope gamma clap isn't gone totally

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Offline O Ilusionista

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Re: [WIP] Avengers United Battle Force
« Reply #2003 on: February 12, 2018, 10:21:09 AM »
Sadly, it's gone for good. I am using that animation only for Red Hulk.
But the new move is pretty cool in action.

Attuma boss is finished, just giving him the final touches (and proper palette)

Since he is quite strong, it's the boss which causes the biggest damage until now.

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Offline O Ilusionista

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Re: [WIP] Avengers United Battle Force
« Reply #2004 on: February 13, 2018, 11:11:41 AM »
News:

- Attuma now has a proper palette :)


- Now he can spawn his minions (Skarka tribe members) to make the fight harder.  As usual, I need to tone it down, because he can kill you easily. Psykai will hate him, lol

- Added a new custom pain for every player. Now there will be attacks which won't knockdown the players, but will push them away backward.


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Offline Psykai

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Re: [WIP] Avengers United Battle Force
« Reply #2005 on: February 13, 2018, 11:18:54 AM »
- Now he can spawn his minions (Skarka tribe members) to make the fight harder.  As usual, I need to tone it down, because he can kill you easily. Psykai will hate him, lol
Oh I'm sure :P hehe.

His battle area looks a little empty. Lots of identical floor space. I feel like a pillar or two in the foreground could be a cool addition (to match the ones in the back) but it's still a very beautiful stage.
- Added a new custom pain for every player. Now there will be attacks which won't knockdown the players, but will push them away backward.
That's sounds great, especially if it means not getting knocked down so much :)
"Muffin?"

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Offline O Ilusionista

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Re: [WIP] Avengers United Battle Force
« Reply #2006 on: February 13, 2018, 11:20:23 AM »
Quote
His battle area looks a little empty. Lots of identical floor space. I feel like a pillar or two in the foreground could be a cool addition (to match the ones in the back) but it's still a very beautiful stage.
That is not his battle area, you will fight him before this stage, after the underwater stage.
Yeah, I agree with you - this stage is still a wip.

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Offline Miru

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Re: [WIP] Avengers United Battle Force
« Reply #2007 on: February 13, 2018, 01:05:29 PM »
How about having him send in one tribesman at a time?
Here to sprite.

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Offline O Ilusionista

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Re: [WIP] Avengers United Battle Force
« Reply #2008 on: February 13, 2018, 01:09:47 PM »
Most bosses uses 2 minions, but yeah, maybe one will work better.

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Offline O Ilusionista

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Re: [WIP] Avengers United Battle Force
« Reply #2009 on: February 14, 2018, 11:19:57 AM »
New intro effect for the story mode / Novo efeito de intro para o modo estória.

 

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