Samples and Tutorials

Tutorials, script packages, and demonstration modules for use in OpenBOR projects.

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Maliks Story System msmalik681
Easy to use dialog control system with auto line break features.
Mario Style Jump Height DCurrent
Enable precison jump height control with length of key press.
Resolve input mapping issues when multiple gamepads are required.
OpenBOR Boilerplate DCurrent
No muss, no fuss, the bare bones to get started.
OpenBOR Split Screen Script Kratus
A prototype of a split screen script made on OpenBOR.
Optimizing Scripts DCurrent
Guide to help write more efficient and better working scripts.
Random palettes for stages O Ilusionista
Have stages with different palettes every time you play
Respawn Body DCurrent
Respawn (i.e. recover) in location of previous defeat instead of falling from the sky.
Scripted Mirror Effect Kratus
A scripted version of the mirror efffect made on OpenBOR
Selective Transparency O Ilusionista
Add a smart (selective/interactive) transparency effect to foreground objects.
Shmup Template Bloodbane
Template to create Shmup with OpenBoR
Single Button Dodge DCurrent
Learn to add a single button dodge and apply the principal to other commands.
Sinusoid Motion O Ilusionista
Use script to create true sinusoidal motion.
Story System CRxTRDude
Display dialog, scrolling text, and images.
Super Mario World Template Kratus
A demo of the Super Mario World made on OpenBOR showing examples of how to replicate some mechanics.
Texts during Item Pickup (RE Style) Kratus
A script made on OpenBOR used to spawn texts during item pickup, like some RE games.
Texts during Item Pickup (RPG Style) Kratus
A script made on OpenBOR used to spawn texts during item pickup, like some RPG games.
Troubleshooting Guide DCurrent
Troubleshooting errors, silent shutdowns, and other difficult issues.
Versus Template Bloodbane
Demonstrates building vs. fighters (i.e. Street Fighter) with OpenBOR.
Weapon Drop Overview DCurrent
Glance under the hood for tips for handling weapon swap and drop with script.
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