Downtown Nekketsu Monogatari

Demo Downtown Nekketsu Monogatari v.220716

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The item is a beta or preview.
This is the 2nd demo version of the Kunio-kun fan game that we finished this time. It's the first time I'm posting here, but it's the second because the first demo is already there. Thank you to everyone who signed up for this site and helped me a lot in making my project a quick upgrade.

Pass : DD-Tokki
Author
DD Tokki
Downloads
279
Views
4,642
First release
Last update

Ratings

4.33 star(s) 6 ratings

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Latest reviews

No
very nice kunio beatemup
That's truly incredible !!!!!
I also like the fact that many movements such as using objects and mount punches are possible.
There's a problem with using the game pad now, but everything else is perfect !!!
It's much better than the River City Ransom series that's official these days.
I hope it becomes famous and you make an official series Really :D
Very cool, I already passed it twice :D, waiting for the final version
It's a very good game. I'm looking forward to opening more characters. I suggest that when the enemy lies down, I can ride on it and put my unique skills on it
Although just a demo now, this game has a lot of potential. I really like how the creator made sure to get all the small but so often overlooked fundamentals right. Hits feel solid and impactful, there’s a decent variety of moves, weapon pickups, and something I consider an absolute necessity: Nicely animated throws.

I also appreciate little details like enemies using different entrances. As an example, some will peek over a wall and watch the action briefly before jumping in. The RPG style interface with damage readouts and enemy life meters is also a great touch.

Just to nitpick, I do think the backgrounds need breaking up into a couple of layers. I realize the aesthetic is intentionally 3rd gen, but a single scrolling pane is just too primitive looking. Doubly so next to all the other graphic updates like increased color depth and transparent hit effects. Enemy life meters also need a minor update. The decrementing red area for lost HP is very cool, but it needs to empty quicker so defeated enemies don’t appear to have leftover HP in their gauges.

Once some of the kinks are ironed out, I have no doubt this game could be one of the top picks in our library. Keep up the great work!
DD Tokki
DD Tokki
Thanks for the review. I didn't expect to get such a good rating from the beginning, but I will work harder in the future.
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