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  1. aL BeasTie

    Help catching up on engine updates.

    It's been a while I have not been closely following the development of the 'new' engine. -  is there a list of new features, updated commands etc? - Which is considered the current 'stable' build? Or if you guys don't mind can get a quick rundown of the interesting bits?  :D
  2. aL BeasTie

    OpenBOR v3.0 Build 6412

    I was sure we could unload model already, it wasn't a command, you just added a flag to load.
  3. aL BeasTie

    In Progress Ranma ½

    yeah that is really good work
  4. aL BeasTie

    In Progress Creating a TMNT mod suggestions comments ideas?

    I had to have a break and things get in the way, I have aslo had some serious health problems... that yet to be diagnosed properly...I've became very unhealthy by spending so much time sitting in front of a PC... I was not spriting but I was working on original music and other things for the...
  5. aL BeasTie

    In Progress Creating a TMNT mod suggestions comments ideas?

    I like the palettes you did for Slash.  btw man the project isn't discontinued, still working on stuff, I think the_rain is still working on his stuff too.  ;)
  6. aL BeasTie

    Canceled Mace's Deadly Case

    Not confusing it with OBeditor? that thing is buggy as hell.  I've never had much problems with openborstats, yeah you don't have to commit changes if you don't want.  But if really worried just make a backup before you start working with it.  z depth gets removed using stats, it's really the...
  7. aL BeasTie

    So much project - few time

    It also leads to pointlessly revising old work over and over to be more optimal, when the end users will never know the difference either way. yeah... this...
  8. aL BeasTie

    Complete TMNT: Rescue-Palooza!

    Mersox did an entire power ranger mod already. check it out!  ;) https://gamejolt.com/games/power-rangers-beats-of-power/30577
  9. aL BeasTie

    Canceled Pokemon SUN&MOON for OpenBOR

    the idea is solid, looks good so far, nice work.  Just an idea, you could spawn your selected pokemon as an NPC so that it follows the player during the level.  You would just make another version of them with type npc and basic movements only (WALK, IDLE, ETC)
  10. aL BeasTie

    Manual Updates

    Maybe I've just forgotten, but what is forcemode ?  the description is also very vague... forcemode {bi}     ~Sets whether the mode specified in models.txt is switchable or not.         0 = the mode can be switched in options menu.         1 = the mode can't be switched {default}.
  11. aL BeasTie

    Manual Updates

    This prevents enemies falling from the top of the screen when spawned and forces them to use their SPAWN animation.  This is a bit of a relic and goes back to the earliest releases of OpenBOR when spawn was first added.
  12. aL BeasTie

    In Progress Avengers United Battle Force

    it can work just separate the mountains and water. center the reflection for the water image and just fill the rest of the area with that dark orange colour.
  13. aL BeasTie

    Complete Double Dragon Reloaded alternate - Updated version!

    looks great maggas! it really shows, you have a lot of patience
  14. aL BeasTie

    In Progress Streets of Rage 2X By Kratus

    Yeah I meant SOR1 and I know it's not an arcade port, but quality wise it feels like one of those sega arcade ports.
  15. aL BeasTie

    In Progress Streets of Rage 2X By Kratus

    Even the original SOR isn't exactly a masterpiece, it felt clunky like one of the bad arcade ports on sega, it had low frame animations and even bad offsets.  If someone released it today as a MOD y'all would be picking it apart.
  16. aL BeasTie

    Complete HE-MAN

    well done. looks great, I really like this one  :D 'Line up you maggots!'
  17. aL BeasTie

    Work in progress: higher quality scaling for OpenBOR

    so all comparisons are just made with default BOR?  not every mod is using the same sprites, other filters could still be useful for some.
  18. aL BeasTie

    In Progress Mortal Kombat - The Chosen One

    "Aaaaaaaaaagh! He's got a board with a nail in it!"
  19. aL BeasTie

    Left 4 Dead Mod? Anyone?

    I don't know anything about left4dead either..    The concept sounds cool, makes me think of Blackthorne/Blackhawk but with zombies.  Besides making the sprites the hard parts would be the ladders and platform climbing etc.  But there is examples and scripts for this now. I really like the the...
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