Congratulations, I like this game, I played the Amstrad CPC and it was fantastic for a 8 bits machine, because the Amiga 500 version, with better graphics is very slow, too, when the Amstrad version has a good speed, I waiting play thew demo.
yes I saw her, and as the other charapters are customuzables in sin color, only I didn't ser the head cut, with the Up and right or left joystick touch plus the fire button, but I have seen the new body cut, I'll test in MorphOS to play it. Thank you for this Intetesting and new version of this...
Please you don't forget to add to great María Whitaker, I remember the poster in the magazines with the actor as barbarian and María with her big reasons to buy this great game, I bought for Amstrad and I remember cut the heads from enemies.
Hello, and thanks for your answer, I play with OpenBor for MorphOS, but I understand that you protect your game and you make the exe for Windos, perhaps a little demo in pak format to test your work in other systems as the mine.
You don't worry, the problem is because SDL library still is in process to imporovent by BeWorld, the problem of operetive system minority without great development teams and companies, you have make yourself the libraries and this is the case a big work for BeWorld in time and test...
I am sorry for this but the game doesn't work with OpenBor even the new version, I tested your game in two MorphOS machines with results differents and strange for example in my MacMini the game start in green as the classic Amstrad green monitor and also the game when you kills to...
Ok, I shall test your new version, the current version already is available to download in MorphOS Storage. But no problem to test your changes, only you must think the eternal problem with projects multiplataform one thing that work in a system in other not and viceversa.
Well, the game with MorphOS doesn't work very good, settings the filters the game and OpenBor freeze and I have did a hardware reset, the game mode with Kelly level is imposible exit the current game, and the game closed OpenBor when the dead screen was showed.
I can't help you with english manual, my domain of Shaskespere's language isn't so good, sorry.
For the tutorial of your game running on MorphOS, well, it is very easy but in this case you have very easy because the port author in MorphOS is French, and perhaps he will help you better...