Pointless Shredding 101
New member
A while ago I asked about how you could disable characters on death, and force a game over once all are dead. A while later I've found a way...
I use the same script as lock/unlocking characters, with a globalvar for each one resetting on level clear. It works, but there is one problem: I can't seem to disable ALL of them. The 1st character loaded won't be disabled in this way. It appears the game does not allow 0 selectable character. I'm thinking I could try on pdie change number of continues to the sum of all these globalvars - 1, but the first character staying active kind of defeats the purpose.
Is there a way to work around this? Any help would be appreciated.
I use the same script as lock/unlocking characters, with a globalvar for each one resetting on level clear. It works, but there is one problem: I can't seem to disable ALL of them. The 1st character loaded won't be disabled in this way. It appears the game does not allow 0 selectable character. I'm thinking I could try on pdie change number of continues to the sum of all these globalvars - 1, but the first character staying active kind of defeats the purpose.
Is there a way to work around this? Any help would be appreciated.