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Mortal Kombat - The Chosen One

In Progress Mortal Kombat - The Chosen One Mortal Kombat - The Chosen One 0.5.4.3

No permission to download
The project is currently under development.

dantedevil

Well-known member
UPDATED 25/9/2024

Mission 6 BUG FIXED, AND SOME OTHERS = links updated

LAST VERSION 0.5.42
Working with the Build 7123 (included)







UPDATED 7/1/2023

Finally the new demo has arrived!

LAST VERSION 0.5.4
Working with the Build 7123 (included)







This would never have been possible, without the help and support of the great friends of this community, to whom I gave a small tribute in the intro.
I can only say thank you, without you the game would not be what we see today ...

s7APZk8.gif



Obviously I do not forget about Bloodbane, to whom I practically owe the fact that many of my crazy ideas, today can be a reality in the game.
That's why I decided to offer to share the creation of the game, since he has had to see practically in all its development.
He fortunately accepted and also gives him a small tribute for him in the intro:
ARJeHNm.gif



Now to the game:

jdZzmf2.gif


The new demo has:


- 12 characters selectable from the beginning:
Carolina, Liu Kang, Raiden: Kitana, Tusk, Jago, Fulgore, Orchid, Midas, Batman, Robocop and The Chosen One (Carolina's version, after taking the amulet of the elements).

- 8 Missions composed of 44 levels.

- Multiple paths, which will affect the course of the adventure.

- Each mission has a Bonus Stage at the end.

- 4 fatalities for hero, in addition to No Mercy.

- Weapons, Knives, Bats with nails, with which you can execute the enemy.

- New Stage Fatalities.

- New bosses.

- New look for the old enemies.

And a lot lot more...

Time to enjoy!!!





Finally the third Demo is here:

- 10 playable characters.
- 5 missions with 20 levels.
- Branches.
- New moves for all characters.
- New special moves, "Counterknife", "Counterbomb".
- New Stage Fatalities, Standard and Special.
- New look for the old enemies.
- New enemies and Bosses.
- New obstacles.
- New "Combo Breaker" system.
- Killer Instinct Style Announcer.
And more...

Now it's time t play...
You can choose between two versions, english or spanish.





Well, second Demo is here:

Here the details:

- Fixed walls of level1, level2 and dojo of trainig (Thanks to Bloodbane).
- Fixed every slam and throw antiwall problems for all characters (Thanks to Bloodbane).
- Fixed shadows in super combos (Thanks to White Dragon for share and update their script system).
- Fixed the problems in Fatalities, testing for hours and work well.

- They changed the two levels before Balrog for new levels with better appearance according to the story. To provide a better climate for dangerous neighborhood.

-The first stage was it was divided in two, with a new Boss in the middle.

- Added new fonts (Thanks to Beastie).
- Added a special guest character for the dojo training, Ryu.
- Added run for all heros, and new runjump attack.
For this some heros gained more new moves and improvements.
- Added a lot of items and obstacles in every level.
- Added blood flash in the strongest blows.
- Added new anim spawn for enemies (sitting in the back seat of the bike, walking with a drum to throw, etc.)
- The difficulty of the enemies are properly adjusted.







Well my friends the demo is here!!!

The demo has 7 playable characters:
Carolina (The Chosen One)
Raiden
Kitana
Midas
Jago
Tusk
Liu Kang

The version of Carolina, the main character, in not the superpower Chosen One in black yet.
That version is not included in the demo.
Raiden decided to release the ultimate power in Carolina, he decides to give the charm of the elements. And that should steal the temple to protect the 4 gods, as the Elder Gods was denied.
All this happens in a future stage and that's when Carolina becomes the black version of The Chosen One with much greater powers.

The demo has complete stage 1, consisting of 7 levels and the first boss.


-----------------------------------------------------------------------------------------
Well, finally is time to show my project.

Mortal Kombat The Chosen One it is a project that I started many years ago.
I decided to make a game for my daughter in which she was the protagonist.
So we spent an afternoon taking photos and recording sounds.
This little more than 5 years ago, now my daughter is 15 years old and still a fan of the games.
For different problems the game was getting stuck but eventually the track to see the light.

To the game:

The history :

The idea of the story is that the Elder gods, on earth prophecy that a young woman in her tenth birthday will become the Chosen One, the only hope to defeat an ancient demon who seeks to invoke Shao Kahn.
For this task an alliance of different realms is formed to find the Chosen One before Shao Khan, and give the medallion that starts prophecy awakening in the Chosen One extraordinary powers.
Along with the Chosen, a few heroes embark on the crusade to stop Shao Kahn and their armies, before the ancient evil awakens.

The game has 7 playable characters + 3 secret (Batman, Fulgore KI2 and Orchid KI2).
-Carolina (The Chosen One in two versions. Before and after to take the Amulet of elements.)
-Raiden
-Kitana
-Midas (Masked Warrior from Pit Fighter)
-Jago KI1
-Tusk
-Liu Kang

All characters have:
-One personal fatality
-Super Combo (with shadows)
-Super Special (Hit All on the screen)
- Grab Up, Grab Down, Grab Forward, Grab Back
-Five or Six Freespecial for Character

And more...
 
Last edited:
This looks pretty rad. I would like to see a video of it in motion if you could.
 
I third or fourth it. That's one of the most awesome projects I'll be looking forward to! Quite awesome, indeed!
 
Oh, so finally you are showing this project. After all the trouble you faced, I know that it will be a great game.
If you need some stages, I made many digitalized stages for Mugen, you can use then if you want (just remember to give credit, ok?)

Some of my suggestions..many of them were custom made by me:
MoonLight-small.jpg

Bpark-600x360.jpg

Dragon-600x391.jpg

Ub1ag-600x450.jpg

Blood-Pond-Tattoo-Assasins-Mugen.jpg

dark-catacomb.jpg

khans-fortress.jpg


You can download them (and them in action) here
http://brazilmugenteam.com/category/stages/stages-ilusionista/

Plus, if you need, I can do some custom stages too :)
 
Great stages my friend!
Those stages look great for my mod.

Your name is  in the credits right now, not only for the stages you show me, is for all inconditional help you give me.
I assure you that your name will be also used for the stages.

Thanks.
 
You are welcome :)
Are you using 480x272, right? I will see if I can do some custom stage for you.
If you have any idea, pm me.
 
Awesome!
Simply awesome!!

Great gameplay.
He will certainly be my fav!

I love the double headbut! Like in old Batman beats...

Fatality text should be displayed in bigger.

Keep it up :D
 
Hey, I liked it a lot. Some very cool grabs there. I liked the double grab, and the swinging DDT is awesome!
I feel something odd with the gravity, the chars floats a bit on the air, or its a slowdown thanks to the video recorder?
Also, maybe you can add a random velocity code to the enemies, so they doesn't walks all togheter.

edit: the statues break anim is a nice touch, and I liked how you used that crap Jaguar game animation before the stage :)
 
Thanks my friend!
About the gravity is not the video recorder, what can make to shows better?
And how can add that ramdom velocity code?
 
/// by Mtrain
void rspeed()
// gives a random walk speed
{
  void spd = getentityproperty(getlocalvar("self"),"speed");
  void ri = rand()%1000+1000;
  void ra = rand()%1000+1000;
  float sp = spd + ( ri*0.001 + ra*0.001 )/10.0;
  changeentityproperty(getlocalvar("self"), "speed", sp);
}

Use it in walk animation:
@cmd rspeed

btw, check your pm.
 
Interesting game, looks badass.  :)

It's curious how it fitted a Mileena body with a Scorpion head and a ponytail for the Amazons. ;D

Midas' grabs had a huge throwback to old grapplers, I see nods to T. Hawk and Zangief altogether.

BTW, may I suggest something... about this guy, Midas, his name is a reference of the King Midas, who turned into gold everything he touched. How about a special move that give out this golden touch (like the special that pounds on the ground, they can turn into gold statues briefly or something). Or wear a golden mask or armor? I don't know, I just think could be a good reference for the mythic character.

Good job, looking good. :)
 
Thanks to alls for you support!

'll post soon the video gameplay for the others characters.
I just need to finish Jago, although this almost complete.
 
Don Vecta said:
Interesting game, looks badass.  :)

It's curious how it fitted a Mileena body with a Scorpion head and a ponytail for the Amazons. ;D

Midas' grabs had a huge throwback to old grapplers, I see nods to T. Hawk and Zangief altogether.

BTW, may I suggest something... about this guy, Midas, his name is a reference of the King Midas, who turned into gold everything he touched. How about a special move that give out this golden touch (like the special that pounds on the ground, they can turn into gold statues briefly or something). Or wear a golden mask or armor? I don't know, I just think could be a good reference for the mythic character.

Good job, looking good. :)

You right about the name, the story of this character is a descendant of the mythic character.
I' m working to change the fatality to one can turn into gold statues, but still in test for now.
Thanks for your support.

See you soon!
 
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