So cool to have a 16/9 version of this game, it's really excellent, and to have a real 4 player mode with 4 different characters ;D
The new one from Evil Dead is really an excellent idea and he has cool special move too
Darknior said:
Will you continue to work on it ?
For example, to update the new character select screen image like others ?
Or to fix some bugs you've write ?
Yes, bug fixes have to be done, or fix or improve the way the sound works & some of the visual effects.
I welcome anyone that can take a shot a the menu screen & the intros - if i work alone on this , it will be the last thing i have to deal with.
My "strenghts" are with enemy editing (not creating yet) & levels & layering & maybe music (placement)
later on i want to learn what is possible with cutscenes & intros.
Darknior said:
An other thing that can be fixed, is to release a title screen in 16/9 format too
Like the intro movie and some other images ... maybe if i can found some free time i can help for this
You can check the developer notes inside the PAK file - it mentions some things that i cant deal with on my own.
that said....
Do what you can, me & the Darkstalkers fans out there would be grateful
for example
- i would like to have the cutscenes ,intros & the ending be a multilayered thing, made of static images on multiple layers. (characters on the front layers, background elements on the back on multiple layers too, with parallax)
it keeps the feel of the original , but makes for great "panning" & it would be handy for the possible next visual upgrade..
possibilities are endless tho -
they can be replaced with 80's style 2D full fledged animations (like GI-Joe or real ghostbusters)
BONUS POINTS if it ever turns out to have awesome music:
or SFM movies
or live action - if you have cosplay friends & time to kill
i feel that the game does not take itself too seriously & neither the OG developers had that attitude.
If you explore videos on youtube of the OG game & its Bonus levels, you will see that it is a bizarre world where anything goes