dantedevil
Well-known member
I think woul be very useful modify this script to give a ramdom name to the enemy.
I have some bikers enemies, that they bring other companions from the motorcycle, because they come up behind.
The problem with doing this is that it always has the same name.
The idea would be to modify this script, to give you about 10 different names that you can randomly select.
I have some bikers enemies, that they bring other companions from the motorcycle, because they come up behind.
The problem with doing this is that it always has the same name.
The idea would be to modify this script, to give you about 10 different names that you can randomly select.
Code:
anim spawn
@script
if(frame == 1){
void self = getlocalvar("self");
changeentityproperty(self, "name", "black_death_gang");
}
@end_script
loop 0
delay 1
offset 82 177
frame data/chars/gang1/slicer/idle0.png
frame data/chars/gang1/slicer/idle0.png
Last edited: