WOW!! Thank you so much for all the positive feedback

! Sorry it took me this long to reply. I usually get an email when someone replies to any thread that I start but that was not the case with this one.
It seems many people noticed the 3D effect. it was achieved by having many backgrounds that move at a different speed but some backgrounds are, for the most part, just empty space (like the grass with the rocks) so you can see the background right behind it. So the grass/ground looks like one whole thing but it's really many horizontal lines, three of those lines have rocks.
I recently added an MP bar to prevent the player from going nuts with the special moves. I used "mp 100" on the player's .txt file however, I would like for this bar to be empty when the level starts so that the player has to fill it up by hitting the enemy (typemp 1). I tried using "mp 000" but the player starts with no mp bar when I do that. I also tried using "charge" animation so that the player can charge the mp bar (by holding "Special" & "Jump" keys) but I can't use that animation since I'm using the "Special" key to "Block". Is there a way to use both, Charge and Block? Thanks in advance!
Oh! i almost forgot to mention that I wanted to change the color of the mp bar and tried using "colormagic" but it doesn't do a thing. I put it on "Levels.txt". And finally, is there any way to get rid of that shadow o the Mp bar?