DJGameFreakTheIguana
Active member
Just want to know if there's a way to flip scripted shots so I wont have to copy it just to give it a flip header.
This is what I was trying to do.
X)
Code:
delay 5
offset 74 66
sound Data/CHARS/Vector/hurah.wav
drawmethod scalex 1.3
drawmethod scaley 1.1
blast 59 32 38 40 30 0 0 0 20
dropv 4.0 5.0
@cmd dasher 6 0 0 0
@cmd shooter "VZX3" 0 0 0 5 0 0
@cmd shooter "VZX3" -3 0 0 -2 0 0
frame data/chars/Vector/JA3-0.gif
blast 58 29 38 40 30 0 0 0 20
dropv 4.0 5.0
frame data/chars/Vector/JA3-1.gif
@cmd shooter "VZX3" 0 0 0 5 0 0
@cmd shooter "VZX3" -3 0 0 -2 0 0
frame data/chars/Vector/JA3-2.gif
frame data/chars/Vector/JA3-3.gif
@cmd shooter "VZX3" 0 0 0 5 0 0
@cmd shooter "VZX3" -3 0 0 -2 0 0
frame data/chars/Vector/JA3-4.gif
frame data/chars/Vector/JA3-1.gif
@cmd shooter "VZX3" 0 0 0 5 0 0
@cmd shooter "VZX3" -3 0 0 -2 0 0
frame data/chars/Vector/JA3-2.gif
frame data/chars/Vector/JA3-3.gif
@cmd shooter "VZX3" 0 0 0 5 0 0
@cmd shooter "VZX3" -3 0 0 -2 0 0
frame data/chars/Vector/JA3-4.gif
frame data/chars/Vector/JA3-1.gif
@cmd shooter "VZX3" 0 0 0 5 0 0
@cmd shooter "VZX3" -3 0 0 -2 0 0
frame data/chars/Vector/JA3-2.gif
frame data/chars/Vector/JA3-3.gif
@cmd shooter "VZX3" 0 0 0 5 0 0
@cmd shooter "VZX3" -3 0 0 -2 0 0
frame data/chars/Vector/JA3-4.gif
frame data/chars/Vector/JA3-0.gif
This is what I was trying to do.
X)