when it comes to the game-play i think its going to be good.
the graphics have this weird "modern anime" style that i am not very fond of....
the graphics of the old games feel or seem like the artists did their best to do realistic (not fully photo-realistic) stuff, something closer in quality (despite and or adapted to the limitations) to backgrounds of 80's animes that had detailed almost realistic quality like Ghost in the shell, and the same level of detail was also given to the sprites of the characters...
can only describe this type of art style as "stylized realism" which is a bit higher than raphaelite art....
on the other hand , the graphics for this shinobi game is like they took The OG shinobi art and mixed it in a blender with Viewtiful joe, way too comic book like.
wondering if the industry ever had categories/nomenclatures for the art styles back in the 16 bit era and where do the shinobi series fits...
another way to describe this, if we rank graphics on the degree of photorealism we have Mortal kombat as 100, Shinobi X/legions on the sega saturn at 90 to 95, altered beast at around 80 to 85, Shinobi 3 at 70 to 75, shinobi 2 and shadow dancer in the 67 to 77 range, the sonic games at 57, comix zone at 10... to see the new shinobis fall to a threshold below the 40's on a "realism" range feels like a big departure graphics-wise.