Shinobi Art Of Vengeance

It seems interesting to me and we can trust the Lizardcube team to give us a good Shinobi just like SOR4 (where they made up for it with the Mr X Nightmare expansion).
I was wondering where your Shinobi project was?
 
Looking good. I only played Shadow Dancer: The Secret of Shinobi.

The environment looks very amazing with great features especially gliding and gripping the parts like Castlevania IV.
 
What do you guys think of the upcoming Shinobi game?


Beat me to it. I am a little cautious at this being the same crew who made the (ridiculously overrated IMO) Streets of Rage 4, but I will give them props on artwork. Their sprite-work is a thing of beauty. From the trailer, looks like they're ticking all the Shinobi 3 boxes.

DC
 
Looking good. I only played Shadow Dancer: The Secret of Shinobi.

The environment looks very amazing with great features especially gliding and gripping the parts like Castlevania IV.

You missed out bigtime. The arcade Shinobi smashed so many platform tropes in its day and is a masterpiece of design. Revenge of Shinobi is a bit plodding in pace, but it's amazingly atmospheric and Yuzo Koshiro showing off his chops before Streets of Rage. Shinobi 3 is just sublime in every aspect. Almost flawless. I have a playthrough video here:


DC
 
Ahhh! Shoots! I forgot about the arcade version of Shinobi which I did play before. Very difficult. I never get a chance to complete it.
 
Tiene una pinta estupenda | Ansioso ya por que salga y hacerme con él :p(y)

[English]

It looks great | Anxious now for him to come out and get hold of him
 
I was wondering where your Shinobi project was?

I'm still working on it, it's had another face transplant and story re-write but I am finally content with it, I am currently using sega sprites to test out all the mechanics and once I've got the mechanics done for the first stage I'll start drawing my own sprites to replace the sega ones.

I'm being realistic in the sense of how long this is going to take and it's actually helping the process, rather than thinking I'm solely gonna have a complete game finished in a 5 year time frame.
 
I'm still working on it, it's had another face transplant and story re-write but I am finally content with it, I am currently using sega sprites to test out all the mechanics and once I've got the mechanics done for the first stage I'll start drawing my own sprites to replace the sega ones.

I'm being realistic in the sense of how long this is going to take and it's actually helping the process, rather than thinking I'm solely gonna have a complete game finished in a 5 year time frame.
Don't hesitate to post updates on your game.
I am mainly more interested in what comes out on Openbor compared to professional games for 2 reasons:
1) I like to study what game mechanics are used
2) This engine deserves to be put more in the spotlight and with different gameplays / action phases alternating with the beat em up :)
 
2) This engine deserves to be put more in the spotlight and with different gameplays / action phases alternating with the beat em up

THIS, also the reason I've been hesitant to show anything is because I want it to be my own artwork, fan works are o.k, making a game from your favourite franchise is cool but I actually want to make my own game, I really like shinobi but I want to make my own Ninja game, it's one of the only things I've ever wanted to do and OpenBor is the best engine to do it on.
 
It is to your credit and you have all my encouragement in this difficult task.
We can actually start from having programming that holds up, graphics based on a particular franchise, then relying on totally personal pixels.

There are many of us who want to pay homage to games that we liked and want to transpose them onto Openbor.
I think I'll have a good 20 years if I wanted to achieve everything I want to do with this engine and the fully custom graphics/story will also come in time (as is more or less the case for Shadows of Death).
 
What do you guys think of the upcoming Shinobi game?

They got me with the art style.
I'll take into consideration their previous work but go into this one open minded.
Combat looks okay.
Takes me back to The messenger and Cyber Shadow.
I prefer a ninja game be more like Mark of the ninja though.
The same devs of the above mentioned game made Shank and Invisible Inc.
So Shinobi look to be a success but ENOUGH with the fiends already.
Ninja Gaiden sigma, Onimusha,Nioh,MGR and Sekiro. I love all these games but the stealth opens suck in them.
The Arkham games blended stealth and combat nicely though, lil rant over...

So maybe these guys will produce something amazing with Shinobi.
Fingers crossed.
 
when it comes to the game-play i think its going to be good.

the graphics have this weird "modern anime" style that i am not very fond of....

the graphics of the old games feel or seem like the artists did their best to do realistic (not fully photo-realistic) stuff, something closer in quality (despite and or adapted to the limitations) to backgrounds of 80's animes that had detailed almost realistic quality like Ghost in the shell, and the same level of detail was also given to the sprites of the characters...

can only describe this type of art style as "stylized realism" which is a bit higher than raphaelite art....

on the other hand , the graphics for this shinobi game is like they took The OG shinobi art and mixed it in a blender with Viewtiful joe, way too comic book like.

wondering if the industry ever had categories/nomenclatures for the art styles back in the 16 bit era and where do the shinobi series fits...

another way to describe this, if we rank graphics on the degree of photorealism we have Mortal kombat as 100, Shinobi X/legions on the sega saturn at 90 to 95, altered beast at around 80 to 85, Shinobi 3 at 70 to 75, shinobi 2 and shadow dancer in the 67 to 77 range, the sonic games at 57, comix zone at 10... to see the new shinobis fall to a threshold below the 40's on a "realism" range feels like a big departure graphics-wise.
 
I'm not fond of the ink calligraphy style but the animations look really good and gameplay mechanics look fun too, I'm actually looking forward to it, lots of ninja games coming out this year 🥷🏽
 
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