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Street Fighter 6

I gave the demo a try


I liked world tour mode and the character customisation had me laughing. I can see a few years from now it'll be a game I will definitely buy.

EDIT: just realised the audio is out of sync, my bad
 
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Year 2 Character Reveal Trailer

P.S.: The funny thing about this is that I originally and secretly planned to add Terry and Mai to my SF game, but never said it in public. This one came too early just now.
 
I loved Terry addition. But Mai was added thanks to the fan service, its a wasted slot for me.

I'll give them a chance. In CVS, Capcom showed more respect to Mai than SNK ever did. She's got cool moves, the art style actually made her look shapely and attractive instead grainy and overdone, plus she doesn't act like a stupid bimbo in her dialog. Maybe SF6 will give her similar treatment.

DC
 
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To Me Mai have a chance to be a good character, considering the direction Capcom take with SF6.
I'm really curious t osee what will be her movelist and specificities...
The wait will be long. Particularly for Mai.
 
Cap got Snk beat in the combos/movelist for once with this game. Looking back at CvS, aside from looking dope, it was trash when compared to SVC chaos.

Mai was added thanks to the fan service, its a wasted slot for me.
I agree.
Call me old school but I always like Geese in crossovers.
Not a fan of the STF6 roster when they ignore characters like Joe, Mike from the original.
 
I loved Terry addition. But Mai was added thanks to the fan service, its a wasted slot for me.
When she became too fanservicey is when she lost appeal, at least to me. In her FF2 debut, she was more of the "proud warrior" type, with the (in)famous bouncing and butt shot shown like accidents. But even if SNK continued to bimbofy her because, well, sexy sells, she never lost her more serious fighter edge.

At least Mai has the "Kunoichis use their assets to distract the enemy, yadda yadda" as an excuse. Compare her with Cammy: they want her story to be edgy / tragic , but all that clashes with her Little Miss Fanservice image.

Terry is a great addition, not only because he's SNK fighter poster boy, but as a char his design is almost flawless: the All-American Street Fighting Dude. He could be just a skin for Ken and still would blend perfectly.
 
Terry is a great addition, not only because he's SNK fighter poster boy, but as a char his design is almost flawless: the All-American Street Fighting Dude
The fact that he is an All-American character is what could ruin him for me, as I don't like this type of character. In his case, it worked because the design was well done, his clothes are iconic (but I prefer classic clothes).
Don't get me wrong, but when I see a new character like that, I automatically lose interest. Because it's ANOTHER BLONDE WHITE AMERICAN CHARACTER - one of the reasons I don't like Luke (along with his Popeye arms). It's very cliché and this stereotype has been used too much. It's the equivalent of "princess in need of rescuing."

At least Mai has the "Kunoichis use their assets to distract the enemy, yadda yadda" as an excuse.
I think it depends on how it's done, it could be an excuse or not. She has always been a fan service, her look fits the proposal. Another example is Shiki (Samurai Shodown): she uses sensuality, but the character is more than that.

The big problem with Japanese developers is that they look like they are 12 years old and have never seen a woman in their lives* - they focus on that instead of focusing on more important things. Dead or Alive was a big target of this: the developers focused more on making the breasts bounce than working on the mechanics (or hand holding in the DLC).

*Clearly, whoever worked on the physics of Dead or Alive's breasts has never seen a real breast in their life and doesn't know how it behaves with physics, lol.

I don't have a problem with sexy characters (of any gender), I just prefer that there is a reason and that it is part of the character, not that it sums it up.
 
The fact that he is an All-American character is what could ruin him for me, as I don't like this type of character. In his case, it worked because the design was well done, his clothes are iconic (but I prefer classic clothes).
Don't get me wrong, but when I see a new character like that, I automatically lose interest. Because it's ANOTHER BLONDE WHITE AMERICAN CHARACTER - one of the reasons I don't like Luke (along with his Popeye arms). It's very cliché and this stereotype has been used too much. It's the equivalent of "princess in need of rescuing."
In Terry's case, he was created in '91, so I can give his design a pass - those white sneakers and jacket rival Marty Mc Fly's looks XD. Luke is a good balance between "Type" and "Characterization" - he's clearly a MMA type with some personality added (but I am creeped out by his Popeye forearms too).

TBFF1.jpg
I think it depends on how it's done, it could be an excuse or not. She has always been a fan service, her look fits the proposal. Another example is Shiki (Samurai Shodown): she uses sensuality, but the character is more than that.
I only knew Shiki from SNK Vs. CapCom, since I stopped playing Samurai Shodown around 4 - 5. The game started losing appeal to me when they kept focusing on characters and less on types. The "Samurai vs Fencer" or "Mayincatec vs Ninja" got displaced for more story driven particular characters.

Many years ago, there was a blog written by a guy who made a good exposition about the sliding scale between "Type" and "Characterisation" , focusing on chars from fighting games. I wish I could recall its name...
The big problem with Japanese developers is that they look like they are 12 years old and have never seen a woman in their lives* - they focus on that instead of focusing on more important things. Dead or Alive was a big target of this: the developers focused more on making the breasts bounce than working on the mechanics (or hand holding in the DLC).
*Clearly, whoever worked on the physics of Dead or Alive's breasts has never seen a real breast in their life and doesn't know how it behaves with physics, lol.
I agree as far as I'm entitled to, since I haven't played DOA, but many of those who had agree that is a great fighting game...overshadowed by jiggle physics ;). I can say just 2 things: 1 - Mai blended perfectly when she was a Guest Character; 2 - To me, most of the female chars look like the same soulless body model with different clothes...not unlike the main char of "Stellar Blade"...but that's a different subject.

I don't have a problem with sexy characters (of any gender), I just prefer that there is a reason and that it is part of the character, not that it sums it up.
Agree - but now it seems more and more female chars must comply with the sexyness stuff - jiggling and "risky" shots are everywhere. And when everyone's sexy...no one is after a while.
 
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Seeing Terry fight Ken is making me feel Romantic :ROFLMAO:
"It seems we share the same smell..." When in CvS I saw Ken handing Terry his hat, it was obvious these two were tag team material.

Nice nostalgia trip - the two guys from SFII, Terry getting out of the cab and looking at a sign, the Pao Pao Cafe...
 
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Got very hyped when I first saw Terry in the trailer.

It's a nice callback to the nostalgia, specifically the mix of the intros from both SF2 and the original KOF (FF, not a three-man team tournament, KOF94). It's also a callback to which a man with the red cap was planned to be chosen as the main fighter for the original SF1 since he is/was a street fighter before Ryu was chosen.

I do remember back in college that I made a short essay in the writing class about the comparison between both Ryu and Terry Bogard. LOL
 
I keep wondering how old Terry in this game. Ryu has beard here but Terry looks the same as in original game.
 
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