Streets of Rage 2X

In Progress Streets of Rage 2X By Kratus 2.3.1

No permission to download
The project is currently under development.
He gets a warm welcome from me hes awesome , Here is my playthrough with him :)

https://www.youtube.com/watch?v=XrIjP8SdKeA
 
nsw25: There is no official link for now, all 3 characters are in beta test. For example, I will raise energycost penalty from 10 to 20/400 life to prevent players spamming plasma rifle.
I still need to add his stealth cloak after his defensive special if O Ilusionista can do something with this :). But if you want to make me a complete feedback of this 3 characters so I can rebalance their moveset, I can send you the demo by mp.
I'm also happy to be able to evolve these game gear screens (Lava Bridge + Tracker Lair):
33ng8lt.png

to this openbor version:
the idea is, if Kratus is ok with that, to create an alternate route in stage 3 with Lava Bridge and Tracker Lair scene to fight Tracker as a boss instead of Zamza.
 
Hi, sorry to double post :). I plan to make a complete recoloration and colour separation for all Street of Rage characters.
I see that ZVitor has already made some of these for Galsia, Donovan and Jack. I show you what is the result for Max:
346qp36.jpg

Miru: Thanks for helping me in this quest :) You can use this Max palette as a base.
Any other help is greatly appreciated :)
 
kimono said:
Hi, sorry to double post :). I plan to make a complete recoloration and colour separation for all Street of Rage characters.
I see that ZVitor has already made some of these for Galsia, Donovan and Jack. I show you what is the result for Max:
346qp36.jpg

Miru: Thanks for helping me in this quest :) You can use this Max palette as a base.
Any other help is greatly appreciated :)

He also did Vice and Fog.
 
afhc2x17: It's good to see here an Elle's fan :).

I decided to make a public release of my 4 beta characters, waiting for the fantastic 1.7 update of this game. I still need so much to do and fix but they are totally playable at this state:
https://drive.google.com/open?id=1_UTmrlb5EpJL4s15MfyZwgTUz-uthmSf
- Thanks to Bloodbane's help, we have now a beta dancing rage attack for Moonwalker:
Knife weapon for Moonwalker fixed thanks to nsw25 report.
I added also 4 new palettes for Tracker and a new jump special attack.
You can test an alternate route idea where Tracker is the ending boss (Davpreec: feel free to post a video to show it if you have some time ;) )
I need to fix @cmd throweap which throw no weapon for now...
Enjoy this demo and you can make some feedback if you want ;)
 
Great work i just did a quick play through trackers lair its short and sweet :D , I will be doing another full playthrough of this and cant wait for version 1.7 :)
https://www.youtube.com/watch?v=aPrjGGPcJt4
 
Hey guys!

Finally I can show the new content of the next version. The first SOR3 stage has the SOR2 Shiva as the first boss because I'm working on SOR3 version yet.

This game will have two Shiva versions because the SOR3 type will be a "robot" version, like Break as the Axel robot version. But I have plans to complete Zan and Shiva in versions 1.8 or 1.9 only because I have a lot of content in SOR3 stages to finish in version 1.7, and I can't let you guys waiting a lot of more time to play the game :)

And now with the "Extra Menu" you can customize the game experience. If you don't like juggles for example, simply disable it.

About the progress:
Characters left: Zan and Sor3 Shiva
Stages left: All SOR3 stages except for the first one

Youtube:
https://www.youtube.com/watch?v=5lW1Sf6Hm7Y&feature=youtu.be

I hope you enjoy!
 
kimono said:
afhc2x17: It's good to see here an Elle's fan :).

I decided to make a public release of my 4 beta characters, waiting for the fantastic 1.7 update of this game. I still need so much to do and fix but they are totally playable at this state:
https://drive.google.com/open?id=1_UTmrlb5EpJL4s15MfyZwgTUz-uthmSf
- Thanks to Bloodbane's help, we have now a beta dancing rage attack for Moonwalker:
Knife weapon for Moonwalker fixed thanks to nsw25 report.
I added also 4 new palettes for Tracker and a new jump special attack.
You can test an alternate route idea where Tracker is the ending boss (Davpreec: feel free to post a video to show it if you have some time ;) )
I need to fix @cmd throweap which throw no weapon for now...
Enjoy this demo and you can make some feedback if you want ;)

After watching the videos, I can’t wait to play as the Ming of Pop and the mighty Predator!

Just watching these videos brought me sooo much joy!
Can’t wait to play this over the weekend!
 
Kratus: Fantastic script work on the menu options, congratulations! I'm always happy to see some news of SOR2X, I like this fast-paced gameplay :).
So Shiva can throw fireballs, why not ;). Thumbs up to the deadly Yamato boss also.

Shinmrgrill: Thank you for your feedback on these characters, if you have any suggestion, just let me know.
I will release two small episode like "Tracker's Lair": the first is "Street of Nightmare", a little halloween story, and the second is "Goodbye Mr President".
Some news playable characters and enemies will be released with these sets, stay tuned, Street of Nightmare will be a full surprise :p
 
kimono said:
Kratus: Fantastic script work on the menu options, congratulations! I'm always happy to see some news of SOR2X, I like this fast-paced gameplay :).
So Shiva can throw fireballs, why not ;). Thumbs up to the deadly Yamato boss also.

Shinmrgrill: Thank you for your feedback on these characters, if you have any suggestion, just let me know.
I will release two small episode like "Tracker's Lair": the first is "Street of Nightmare", a little halloween story, and the second is "Goodbye Mr President".
Some news playable characters and enemies will be released with these sets, stay tuned, Street of Nightmare will be a full surprise :p

Looking forward to the new editions keep up the good work buddy :D Also if you need to me test any of the new stuff again before you release it just pm me :)
 
Thank you crimefighters3, I promise some new enemies and new stages, a totally new scenario that I hope you will like.
I think I will able to release this small "Street of Nightmare", Halloween's mod like in few weeks with the higher gameplay experience that I can made :).
All is about full moon and transformations  :o.

 
I continue to discover new things on Bare Knuckle/Street of Rage universe like this unused SOR3 skate slam:
SOR3-UnusedSkateSlam.png

There are more unused moves according to The Cutting Room Floor:
https://tcrf.net/Streets_of_Rage_3
Kratus: I suggest to use some SOR3 sprites that are better than SOR2 ones (like Skate :) ).
 
Back
Top Bottom