Recent content by ABK

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    He-Man & The Masters Of The Universe: Dragon Pearl Of Destruction

    That;s cool, it was so long time ago, the game was started in 2014 , it's 11 years ! Can you imagine. And not gonna lie , i think they took inspiration for a lot of moves from that game.Very similar specials, similar throw.Manatarms shooting lasers.Its strange to see. Id say it is about time...
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    Paprium

    Paprium is now playable on retroarch , played it and i must say gameplay is pretty solid, it is a fun game, i think it is up there with SOR. Combat mechanics is very nice, dynamic and jut fun how it should be.
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    ChronoCrash Modders Tools

    I pasted this into my walk animation and it wiped entire txt file, and no backup.... some error popped up in editor but after i clicked ok, it wiped everything inside txt... This should never ever ever ever happened. I did recover it from backups but still... its scary. Is it → ? @script...
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    Solved how to spawn an entity multiple times in the level with different start time (delay)

    I used random frame skip for similar stuff this will skip randomly from between frame 0 and 4 I had this in enemy rise animation so they dont all rise at the same time like robots. @script if(frame == 0){ int r = rand(); if(r < 0) r = -r; r = r % 5...
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    Streets of Rage Custom Sprites

    This is common in a lot of games, capcom beatemups have that too
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    Streets of Rage Custom Sprites

    I think Adding these would make everything else look worse.But but imo enemies should have like at least 8 walk frames
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    OpenBOR Tools im working on

    it requires tkinter so in commandline you do pip install tkinter , and if pip is not installed How to Install PIP on Windows - GeeksforGeeks
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    OpenBOR Tools im working on

    Save as bat 0<0# : ^ ''' @echo off set script=%~f0 python -x "%script%" %* exit /b 0/b 0 ''' import tkinter as tk from tkinter import messagebox def parse_offset(text): try: parts = text.strip().replace("offset", "").split() return int(parts[0]), int(parts[1]) except...
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    OpenBOR Tools im working on

    I kinda spammed here a lot from excitement , but anyway, someone ever needed offset interpolator ? I found it useful for some stuff like bindentity
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    Streets of Rage Custom Sprites

    Best sprite work ive seen here, fantastic work
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    bind works on spawn but does not work on identical follow4

    How do you guys solve the issue with spawning and binding animal on 1st frame , when i collect weapon (sleeping animal as item ) and spawn its walkable clone in get animation - you can see the blink where item is already taken and gone, and spawned clone appears milseconds later. Ideally id like...
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    swapping player model midgame

    I just have to use weapons, scripted solutions cause ton of bugs, all is fine and dandy and then map wont load cause it cant find default model
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    swapping player model midgame

    This script works but - if new player model "Donovan" has no jump or no attack animation - the engine will shutdown when i try to jump or execute attack. Do i need any flags with script or somewhere else so it behaves like modelflag 3 for weapons ? PLayer default model has lot of anims - but...
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    Victory anim doesn't play

    The issue with victory for me was that sometimes it triggered mid attack , mid air, or mid bind , and it looked wrong (cause win anim had no bind) so... how did you guys solved all that ? I had to disable everything, bring character down applying down velocity but it still was not perfect cause...
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    bind works on spawn but does not work on identical follow4

    There is quicker way to change y offset of bind entity ? But that is the point - i had debug and it says that rider is not null and that it was properly spawned in follow4- but it was not visible.Some buggy stuff started happening when i also spawned fire breath in dino attack when rider was...
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