The project had to become a title for commercial purposes, however, and noted that there were individuals or groups who published their games as commercials on OpenBor. Could you please explain this to me as there may be a conversation route to give you a port.
Actually we already had a plan for its launch in Dreamcast, Naomi, Atomiswave, Xbox 360, Xbox One / Series, mainly Dreamcast under the engine of Ian Michael who has given more than acceptable results for everything that was changed in the original project. Basically ...
Second: The work of this project began to grow enormously, which gave a titanic job in many ways and could not let the work of those involved be wasted or left without compensation.
Third: Based on various tests, this project was not supported by various platforms such as Wii, PS2 and hopefully...
Regards! I am sorry that I did not publish any information about the project and this led to the fact that it was not planned to be published in OpenBor for the reasons mentioned below:
First the original base support was mostly for Sega Dreamcast and eventually Xbox (canceled the PS2 and Wii...