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  1. Skull Kingz

    Android Apk not creating folders?

    The Android APK of Openbor Version 4 build 7612 isn't creating the folders for me to put my Paks and stuff in. Has anyone experienced this? I deleted it all and installed an apk of Version 3 build 6391 and when I launched it, it automatically created the necessary folders. Then.. I...
  2. Skull Kingz

    WAV file alternative?

    Are there currently any other sound formats to use instead of wav files for my in-game sounds? Sometimes they tend to be on the larger side. I was wondering if I missed any alternative formats over the years.
  3. Skull Kingz

    Pause Webm video?

    So I know that Webm videos are streamed in Openbor, but is there a way to pause them? I was thinking about how some folks may want to pause the cutscenes instead of skipping them. Has it been done before?
  4. Skull Kingz

    Balancing Music & SFX?

    Anyone know of any tricks to balance out all of my sound and music files for my game? Currently the audio is too loud in some areas, and too low in others. I'm looking for a fast way to get them all leveled out and balanced. Worst case scenario, I'll be painstakingly going and doing them one by one.
  5. Skull Kingz

    Engine Logo Question?

    I'm curious as to how the engine logo works. In regards to the dragon logo on startup. I recently switched from Version 3 build 6391 to Version 4 build 7612. I noticed that the logo doesn't show up on startup anymore for me. Does it stop showing up after being launched so many times? Is it not...
  6. Skull Kingz

    Disable Key/Pause Button on specific character model?

    I was wondering if there was a script available that allows me to disable the start button on a specific character. I would use the 'nopause' feature that's in the wiki, but I have a coded pause menu that is still activated by me pressing the pause button. Basically, I just need a way to disable...
  7. Skull Kingz

    Stop NPC from respawning when I get to far?

    I'm not sure what's causing this, but is there a way to stop my NPC from respawning when I go far away? Are they dying offscreen? It's confusing so I just recorded it.
  8. Skull Kingz

    Solved Quakeframe question?

    Is there a way to make quakeframe shake more than just the Panel? I really would love for it to shake the Background, bglayer, & fglayer too.
  9. Skull Kingz

    Ondeathscript error/Restart Level on death

    Ok, so I've been following this thread here... Everything is working and my level is restarting after I die. But for some reason, my fall and death animation will not play. It just instantly cuts as soon as I die. I included a video below. Here's my ondeathscript animation void main(){...
  10. Skull Kingz

    Reconfigure/Remap Android buttons?

    I'm not sure if I'm having a phone error or what, but I'm trying to rearrange the button configuration on the Android port and I'm having no luck at all. Any advice? The way my game is set up just doesn't feel comfortable.
  11. Skull Kingz

    Game Crashes without Save files?

    Ok, so I think my days of spaghetti codes are coming back to haunt me. I don't even know where to begin.. So the game I'm working on is going smooth until I delete my save files and start fresh. It's a weird bug that I've never stumbled across. I can mod the game, boot it up and everything...
  12. Skull Kingz

    Cancel Freespecial into Walk/Run/Jump?

    So basically, I would like to interrupt my Freespecial with animations like Walk, Run and Jump. I was trying to get it to react like the cancel feature, but sadly no luck. What is the best way to do so?
  13. Skull Kingz

    In Progress SOLID: Dawn Of The Witch Hunt

    Ok guys, I'm back on the modding scene full time, this time with my first commercial project. Everything is 100 percent drawn/animated from scratch, so this time around, there will be NO sprite editing like my previous projects The Burning Fox, Skull Kingz & Overload. I didn't want to reveal...
  14. Skull Kingz

    GIF vs PNG?

    Hey guys, which image file do you prefer when modding and why? Do you prefer GIFs or PNGs? Is it better to use one over the other? So far, I noticed that my PNG files are smaller than my GIF files, and they're the same image. Are there some Pros and Cons with either or? I know I asked like 30...
  15. Skull Kingz

    When should a game be announced?

    Hey guys, I need some opinions. At what percentage would you prefer a game to be officially announced? This could go for OpenBor games and Official big Studio games. Would you rather a game be announced in early concept, or do you prefer to see a game well into development before it’s announced?
  16. Skull Kingz

    Is there a difference? Slash vs Backslash

    This might sound like a crazy question, but is there a difference in which slash I use? "/" vs "\" Does OpenBor read them differently?
  17. Skull Kingz

    Motion Blur/Chromatic Aberration?

    Hey I was looking at some effects in modern video games and started thinking, what if OpenBor had some kind of motion blur/Chromatic Aberration type of effect. Has anyone ever explored adding this type of function to their gameplay? How would you go about adding something like this to the game...
  18. Skull Kingz

    Solved Is there a Weapons limit?

    Hey guys, just wanted to know what the default amount of weapons were per character? I'm sure OpenBor doesn't have a limit, I just haven't tested it and I couldn't find what I was searching for in the manual/forum. Could the engine by default do something unnecessary like have a playable...
  19. Skull Kingz

    Video to Image Sequence?

    Hey guys, I'm looking for a app or something to help me convert videos to either PNG or GIF images. What app would you guys recommend? I tried Sony Vegas, but it gave me 32bit PNG's and it crashed my game.
  20. Skull Kingz

    Solved Can you scale a Webm video or Gif?

    So I’ve been out of the loop for a long time, I didn’t even know OpenBor supported Webm files. But my question is, by default, is there a way to scale a cutscene? I hope my question isn’t too confusing. Basically I want to take a 1280x720 video and display in OpenBor without actually shrinking...
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