O Ilusionista
Captain 100K
Hi there.
I have a common enemy which I spawn in different colors, with different names. To avoid making a new file for new moves, there is a way to say "this move just can be done if the map (palette) is higher than X"?
So, If I spawn it with map 0 or 1, he will use just attack1, attack2. But with map 2, it can use attack3 and so on.
I have a common enemy which I spawn in different colors, with different names. To avoid making a new file for new moves, there is a way to say "this move just can be done if the map (palette) is higher than X"?
So, If I spawn it with map 0 or 1, he will use just attack1, attack2. But with map 2, it can use attack3 and so on.