Gurtag Member Jul 26, 2019 #1 how could be set an enemy so it can fly/float i mean that can move freely up, down and attack no matter it´s spawn altitude, i tryed with antigravity 100 and subject-togravity 0 but it stays stationary like been freezed
how could be set an enemy so it can fly/float i mean that can move freely up, down and attack no matter it´s spawn altitude, i tryed with antigravity 100 and subject-togravity 0 but it stays stationary like been freezed
Gurtag Member Aug 2, 2019 #21 what would be a correct seting more or less? enlarge it on any direction seems to get things worse Upvote 0 Downvote
Bloodbane Well-known member Aug 6, 2019 #22 Can you send us the sprites for the obstacle? Upvote 0 Downvote
Bloodbane Well-known member Aug 10, 2019 #24 I have tried making the obstacle myself using the text and image and it works fine as intended Upvote 0 Downvote
Gurtag Member Aug 13, 2019 #25 hey Bloodbane, i see it must be a problem on my end then, btw is there a way to use cancel command with anim otter than freespecial? Upvote 0 Downvote
hey Bloodbane, i see it must be a problem on my end then, btw is there a way to use cancel command with anim otter than freespecial?
Bloodbane Well-known member Aug 14, 2019 #26 Unfortunately no If your cancel is simple aka use just one button, keyscript can do it and can use any animation Upvote 0 Downvote
Unfortunately no If your cancel is simple aka use just one button, keyscript can do it and can use any animation
Gurtag Member Aug 14, 2019 #27 ah too bad, will go extra freespecials rute then, since i am not doing anything fancy i should get it easy/simplier this way. Upvote 0 Downvote
ah too bad, will go extra freespecials rute then, since i am not doing anything fancy i should get it easy/simplier this way.