Getting "bor.hi" information?

Crimsondeath

Active member
Hi to everyone (here we go again x.x),

I just have been successful using a "Initials Input Script", a nice feature that allows players to sign their scores:
ITYpVcv.jpeg


So now I can show players initials and the character they used :D
oLj5y3J.jpeg


But...

I just want to ask if it's posible to get the hi scores list (or at least the last score and the first score if is possible) from the "bor.hi" file in the save folder? :( because my script executes always, even if player score didn't surpasses the last score (number 10).

Thanks in advance.
 
Last edited:
Hi to everyone (here we go again x.x),

I just have been successful using a "Initials Input Script", a nice feature that allows players to sign their scores:
ITYpVcv.jpeg


So now I can show players initials and the character they used :D
oLj5y3J.jpeg


But...

I just want to ask if it's posible to get the hi scores list (or at least the last score and the first score if is possible) from the "bor.hi" file in the save folder? :( because my script executes always, even if player score didn't surpasses the last score (number 10).

Thanks in advance.

No, you can't read the bor.hi file. Or rather, you can with the filestream function, but it's encoded and you're just going to get garbage. If you want to make a complete and persistent high score system, you'll need to bypass the native one and build a complete version of your own.

DC
 
No, you can't read the bor.hi file. Or rather, you can with the filestream function, but it's encoded and you're just going to get garbage. If you want to make a complete and persistent high score system, you'll need to bypass the native one and build a complete version of your own.

DC
Ok, I didn't know about filestream I'm testing and it's awesome :D, thanks .
 
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