As before, is not a functionality addition, nor does it contain bug fixes, although it does correct the animation and attack type issues from my last public release. The changes are numerous, but all for internal readability and cleanup. The engine may be a bit faster, but otherwise works the same as always.
There is however one functional change: The ancient built in vault feature and associated animation is fully depreciated and has been removed. It was little more than bloat code that never worked from inception and often as not crashed the engine. Even working as designed it could never perform the intended function without adding more script than it takes to make a vault feature from scratch.
Please let me know if you find any new bugs. There is not point in reporting old ones - I know they are there and will set upon them as soon as the code base is cleaned enough.
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There is however one functional change: The ancient built in vault feature and associated animation is fully depreciated and has been removed. It was little more than bloat code that never worked from inception and often as not crashed the engine. Even working as designed it could never perform the intended function without adding more script than it takes to make a vault feature from scratch.
Please let me know if you find any new bugs. There is not point in reporting old ones - I know they are there and will set upon them as soon as the code base is cleaned enough.
DOWNLOAD