CRxTRDude
Member
For the record:
Speaking of engine's credits, I might make a openborvariant that can be used to detect if these credits go off. That way, you can unload the code while the engine credits are rolling. display_credits, the code that provokes this, is triggered in shutdown first before the video is freed, it's a waste if you have extra resources that you want to free ahead or your background tricks pop out of the credits.
One more thing about display_credits, this only will provoke if the savefile's logo variable is still enabled, just like when you first start a fresh copy of OpenBOR and you see the OpenBOR logo is displayed. If you run OpenBOR 10 times, the savedata.logo var would be set to 0 and the logo and the engine credits would not be displayed.
Just a reminder for people who are curious, like me, about this.
Speaking of engine's credits, I might make a openborvariant that can be used to detect if these credits go off. That way, you can unload the code while the engine credits are rolling. display_credits, the code that provokes this, is triggered in shutdown first before the video is freed, it's a waste if you have extra resources that you want to free ahead or your background tricks pop out of the credits.
One more thing about display_credits, this only will provoke if the savefile's logo variable is still enabled, just like when you first start a fresh copy of OpenBOR and you see the OpenBOR logo is displayed. If you run OpenBOR 10 times, the savedata.logo var would be set to 0 and the logo and the engine credits would not be displayed.
Just a reminder for people who are curious, like me, about this.