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Helpful Links

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Offline BeasTie

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Helpful Links
« on: December 16, 2012, 07:27:00 PM »
~ HELPFUL LINKS GUIDE ~

LEGEND:
*** Items in RED are Highly Recommended for NEW Modders. ***
*** Items in BLUE contain Video links. ***



ENGINE RELEASES

Engine Releases -http://www.chronocrash.com/forum/index.php?action=tpmod;dl=cat24

NEW Latest Release - http://www.chronocrash.com/forum/index.php?action=tpmod;dl=item154

Previous Releases (utunnels) - https://www.dropbox.com/sh/gv17zu4f543ft6x/mdBDaZqByz/releases



DOCUMENTATION :

OpenBoR Manual (Current, maintained by O Ilusionista) -
http://dcemulation.org/index.php5?title=OpenBORManual

OpenBoR Wiki
http://www.caskeys.com/arc/games/openbor/wiki/index.php?title=Main_Page

Other:

'OpenBoR Modding' (tutorial repository)
http://openbor.boards.net



TOOLS, EDITORS, UTILITIES :

OpenBoR Tools Download Page
http://www.chronocrash.com/forum/index.php?action=tpmod;dl=cat10

PalApply
http://www.chronocrash.com/forum/index.php?action=tpmod;dl=item11

OpenBoR Stats
http://www.chronocrash.com/forum/index.php?action=tpmod;dl=item66

Wav2bor 1.1
(no link yet)

OpenBoR Launcher
http://www.chronocrash.com/forum/index.php?action=tpmod;dl=item106

Neo Edit Pack
http://www.chronocrash.com/forum/index.php?action=tpmod;dl=item61



~ TUTORIALS/GUIDES : ~

GENERAL :


Bloodbane's Tips & Tricks
http://www.chronocrash.com/forum/index.php?topic=55.0

How to use OpenBOR Stats - Basic Guide
http://www.chronocrash.com/forum/index.php?topic=21.msg73#msg73

Tutorial Index
http://www.chronocrash.com/forum/index.php?topic=3359.0

Memory Management
http://www.chronocrash.com/forum/index.php?topic=402.msg2616#msg2616



GRAPHICS / SPRITES -

Creating a Character
http://www.caskeys.com/arc/games/openbor/wiki/index.php?title=Creating_a_Character

Creating a Custom Palette
http://www.chronocrash.com/forum/index.php?topic=33.msg88#msg88

Alpha Masking
http://www.caskeys.com/arc/games/openbor/wiki/index.php?title=Alpha_Masking

Custom Fonts Tutorial + Templates (including video tutorial)
http://www.chronocrash.com/forum/index.php?topic=6.msg21#msg21

New drawmethod commands
http://www.chronocrash.com/forum/index.php?topic=145.msg943#msg943

Malik's Select Screen Video Tutorial
http://www.chronocrash.com/forum/index.php?topic=799.0

Rpg Style Lifebars
http://www.chronocrash.com/forum/index.php?topic=741.0


SOUND/MUSIC -

Converting WAV to OGG
http://www.chronocrash.com/forum/index.php?topic=1001.msg9586#msg9586

How to set loop point for an ogg file
http://www.chronocrash.com/forum/index.php?topic=610.msg4494#msg4494

Custom Block SFX
http://www.chronocrash.com/forum/index.php?topic=28.msg82#msg82



LEVELS ETC. -

Easy Enemies Grouping On Stages Tutorial by Mr.Q
http://www.caskeys.com/arc/games/openbor/wiki/index.php?title=Easy_Enemies_Grouping_On_Stages_Tutorial

Making a Test Level
http://www.chronocrash.com/forum/index.php?topic=14.msg59#msg59

BG Layer Example MOD
http://www.chronocrash.com/forum/index.php?action=tpmod;dl=item141

Level Spawn Shifting Trick
http://www.chronocrash.com/forum/index.php?topic=301.msg1874#msg1874


Bonus Levels
http://www.chronocrash.com/forum/index.php?topic=19.msg65#msg65

Platforms for 2D mods
http://www.chronocrash.com/forum/index.php?topic=15.msg60#msg60

Setting Branch
http://www.chronocrash.com/forum/index.php?topic=20.msg72#msg72

Local Branching
http://www.chronocrash.com/forum/index.php?topic=31.msg86#msg86

Generic Portal
http://www.chronocrash.com/forum/index.php?topic=55.msg220#msg220

Level End Entity
http://www.chronocrash.com/forum/index.php?topic=55.msg220#msg220

Custom Arrows
http://www.chronocrash.com/forum/index.php?topic=55.msg285#msg285

Bouncing Rolling Drums
http://www.chronocrash.com/forum/index.php?topic=30.msg84#msg84

Creating a BASIC World Map and/or Stage Select screen.
http://www.chronocrash.com/forum/index.php?topic=952.msg8972

Working with Walls - Graphic guide
http://www.chronocrash.com/forum/index.php?topic=489.msg3495#msg3495



CHARACTER/ENEMY CODING :

How to Make a Character
http://www.chronocrash.com/forum/index.php?topic=88.msg423#msg423

Offsets & Bboxes
http://www.chronocrash.com/forum/index.php?topic=22.msg74#msg74

Followup and Counter Followup
http://www.chronocrash.com/forum/index.php?topic=18.msg63#msg63

Block & Counter
http://www.chronocrash.com/forum/index.php?topic=24.msg78#msg78

Throwing/Shooting Knives/Projectiles
http://www.chronocrash.com/forum/index.php?topic=17.msg62#msg62

Tossing Bombs
http://www.chronocrash.com/forum/index.php?topic=16.msg61#msg61

Launchers
http://www.chronocrash.com/forum/index.php?topic=25.msg79#msg79

Simple Striker
http://www.chronocrash.com/forum/index.php?topic=55.msg220#msg220

Delay Entity
http://www.chronocrash.com/forum/index.php?topic=55.msg286#msg286

Custom Blast Effect(s)
http://www.chronocrash.com/forum/index.php?topic=29.msg83#msg83

Beating Enemies on the Ground
http://www.chronocrash.com/forum/index.php?topic=26.msg80#msg80

Multiple Jump Attacks
http://www.chronocrash.com/forum/index.php?topic=50.msg199#msg199

Using "CANT" Animation
http://www.chronocrash.com/forum/index.php?topic=49.msg190#msg190

Block & Counter
http://www.chronocrash.com/forum/index.php?topic=24.msg78#msg78

Followup and Counter Followup
http://www.chronocrash.com/forum/index.php?topic=18.msg63#msg63

Bouncing Rolling Drums
http://www.chronocrash.com/forum/index.php?topic=30.msg84#msg84

How to Create Chain Combos
http://www.chronocrash.com/forum/index.php?topic=416.0

Enemy sliding back during pain
http://www.chronocrash.com/forum/index.php?topic=609.0

Pain anim for Obstacles
http://www.chronocrash.com/forum/index.php?topic=1323.msg14531#msg14531



MISC.

LifeBar/Value Conversion
http://scrollboss.illmosis.net/tutorial_lifebarconvert.php



SCRIPTING :

Script Introduction
http://www.caskeys.com/arc/games/openbor/wiki/index.php?title=Script_Introduction

Script Reference/Manual
http://www.chronocrash.com/forum/index.php?topic=11.msg44#msg44

Constants Tutorial by DC
http://www.caskeys.com/dc/?p=5121

Applying Scripts
http://www.chronocrash.com/forum/index.php?topic=826.msg7170#msg7170


DC's Script Catalog
http://www.caskeys.com/dc/?p=1314

Bloodbane's Simple Scripts
http://www.chronocrash.com/forum/index.php?topic=12.msg51#msg51

Bloodbane's Simple Scripts II
http://www.chronocrash.com/forum/index.php?topic=719.msg5894#msg5894


Scripts Index :

Applying Scripts
http://www.chronocrash.com/forum/index.php?topic=826.msg7170#msg7170

Bloodbane's Simple Scripts
http://www.chronocrash.com/forum/index.php?topic=12.msg51#msg51

Bloodbane's Simple Scripts II
http://www.chronocrash.com/forum/index.php?topic=719.msg5894#msg5894

DC's Script Catalog
http://www.caskeys.com/dc/?p=1314

Random Sound
http://www.chronocrash.com/forum/index.php?topic=1359.0

3D Attacks for Enemies
http://www.chronocrash.com/forum/index.php?topic=7.msg22#msg22

True Targeted Attacks
http://www.chronocrash.com/forum/index.php?topic=23.msg77#msg77

Facing Forward - Jumping Backward
http://www.chronocrash.com/forum/index.php?topic=10.msg43#msg43

Conditional Attacks
http://www.chronocrash.com/forum/index.php?topic=129.0

Anti-Wall Script
http://www.chronocrash.com/forum/index.php?topic=153.msg755#msg755

Damage displayed as numbers
http://www.chronocrash.com/forum/index.php?topic=278.0;topicseen

ShadowTrail Script
http://www.chronocrash.com/forum/index.php?topic=526.msg3705

Fly Mode
http://www.chronocrash.com/forum/index.php?topic=1189.msg12857

Range Based Moves
http://www.chronocrash.com/forum/index.php?topic=826.msg7171#msg7171

No Scroll Position Script
http://www.chronocrash.com/forum/index.php?topic=719.msg8955#msg8955

Script to make enemies change anim when player in range
http://www.chronocrash.com/forum/index.php?topic=621.msg4562#msg4562

True Key Captures
http://www.chronocrash.com/forum/index.php?topic=826.msg7173#msg7173

Global Variables And External Entity Synchronization
http://www.chronocrash.com/forum/index.php?topic=826.msg7174#msg7174

Control Player Spawn Location (via script)
http://www.chronocrash.com/forum/index.php?topic=719.msg7220#msg7220

Random Animation Change
http://www.chronocrash.com/forum/index.php?topic=653.msg4922#msg4922

Control Movement During attack/animation
http://www.chronocrash.com/forum/index.php?topic=719.msg5946#msg5946

Player Spawn Location (Smart Logic)
http://www.chronocrash.com/forum/index.php?topic=849.0

Fake Text entity to show idle animation (not a single stopped frame)
http://www.chronocrash.com/forum/index.php?topic=855.msg7520#msg7520

Random Jump script
http://www.chronocrash.com/forum/index.php?topic=859.msg7614#msg7614

Zoom in during Attacks
http://www.chronocrash.com/forum/index.php?topic=529.msg3752#msg3752

Back Pain Script
http://www.chronocrash.com/forum/index.php?topic=665.msg5107#msg5107

Attack Reaction Script
http://www.chronocrash.com/forum/index.php?topic=915.msg8604#msg8604

Spawn Entity via Player Health
http://www.chronocrash.com/forum/index.php?topic=929.msg8758#msg8758

Random Spawn Script
http://www.chronocrash.com/forum/index.php?topic=929.msg9212#msg9212

Change Speed Script
http://www.chronocrash.com/forum/index.php?topic=989.msg9485#msg9485

Attack Pause Script
http://www.chronocrash.com/forum/index.php?topic=1023.msg9866#msg9866

Timed Transformation Script
http://www.chronocrash.com/forum/index.php?topic=996.msg9883#msg9883

Slow Motion (on/off)
http://www.chronocrash.com/forum/index.php?topic=549.msg3964#msg3964

Slow motion & Pause Effect
http://www.chronocrash.com/forum/index.php?topic=1023.msg9866#msg9866


Section II - GENERAL HELP TUTORIALS/GUIDES
http://www.chronocrash.com/forum/index.php?topic=13.msg67#msg67




(Special Thanks to all the original authors and thread posters)

Post any links that you think are important or relevant and I'll update the main post!
« Last Edit: April 17, 2017, 02:17:54 PM by O Ilusionista »

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Offline maxman

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    • Atlas Productions - Cavern of Creativity
Re: Helpful Links
« Reply #1 on: December 16, 2012, 08:39:29 PM »
Beastie, I posted a topic of PalApply long ago.

http://cavernofcreativity.com/Atlas/Thread-PalApply-by-Plombo

Also, I posted my video of "How to Use OpenBORStats" in case for those who really don't know how to use it. esn23 requested me to make a video of it for him though.

http://cavernofcreativity.com/Atlas/Thread-How-to-use-Openborstats-in-basic-part-1

Also, offsets and bboxes.

http://cavernofcreativity.com/Atlas/Thread-Offsets-BBoxes
Projects in Progress:
Dragon Duo (on hold)
Captain Commando (CPS2/MVC style) (on hold)
Unelmia (on hold)
Secret project (on hold)
Double Dragon Remake (in progress)
Castlevania Rebirth (on hold)

Misc.:
Openbor Tutorials (to be resumed later on)

*

Offline BeasTie

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Re: Helpful Links
« Reply #2 on: December 16, 2012, 08:42:48 PM »
SECTION II: GENERAL HELP TUTORIALS/GUIDES



GRAPHICS / SPRITES -

Cutting sprites easily
http://www.chronocrash.com/forum/index.php?topic=65.0

Hi-Res effects, Ilu's style :)
http://www.chronocrash.com/forum/index.php?topic=44.msg158#msg158

"RotationSprite" Scale small sprites and rotate sprites without color loss
http://www.chronocrash.com/forum/index.php?topic=612.0

Mugen to OpenBOR migration guide
http://www.chronocrash.com/forum/index.php?topic=817.msg7076#msg7076

Pixel Art Tutorials
http://dl.dropbox.com/u/416986/misc/SpriteTutorials.html

Ripping from MAME
http://www.chronocrash.com/forum/index.php?topic=813.msg7019#msg7019

Ripping from Genesis
http://www.chronocrash.com/forum/index.php?topic=726.msg5985#msg5985

Spriting from scratch in SFA3 style
Liu Kang (Mortal Kombat 2) - Street Fighter Alpha sprite



SOUND & MUSIC -

Ripping CPS-2 & NeoGeo sounds easily
http://www.chronocrash.com/forum/index.php?topic=57.msg232#msg232

Ripping MAME sounds
http://www.chronocrash.com/forum/index.php?topic=48.msg166#msg166

Youtube video/audio downloading tutorial
http://www.chronocrash.com/forum/index.php?topic=151.0

Ripping SNES Music + SFX
http://www.chronocrash.com/forum/index.php?topic=756.msg6400#msg6400

Easy way to make your own Classic remixes from MIDI files
http://www.chronocrash.com/forum/index.php?topic=628.0


Programs (Freeware/Shareware) :

GRAPHICS


Alfred Sprite Sheet Unpacker
http://www.alferdspritesheetunpacker.forkandbeard.co.uk/

GiMP Image Manipulation Program
http://www.gimp.org/

Graphics Gale
http://www.humanbalance.net/gale/us/

Rotation Sprite
http://info.sonicretro.org/RotSprite

DarkFunction Editor
http://darkfunction.com/editor/

GrafX 2
https://code.google.com/p/grafx2/

Sprite Tracer
http://spritedatabase.net/downloads/SpriteTracer/readme.html

Stitches - HTML5 sprite sheet generator
http://draeton.github.io/stitches/

Paint.NET
http://www.getpaint.net/

IDraw3
http://www.rpgmaker.org/downloads/view.asp?id=248

D-Pixel
http://retroidea.com/?p=9

Bitmap Font Writer
http://www.chronocrash.com/forum/index.php?topic=1017.0


AUDIO

GoldWave
http://goldwave.com/


Resources :

Massive game OST collections
http://gh.ffshrine.org/soundtracks.php
http://downloads.khinsider.com/

ScrollBoss Website
http://scrollboss.illmosis.net/

Special effects sprite pack by Damon V. Caskey
http://www.chronocrash.com/forum/index.php?action=tpmod;dl=item63

Free Axis aligned sprites
http://www.chronocrash.com/forum/index.php?topic=834.msg7282#msg7282

more sprites
http://www.mediafire.com/?84orz89rc78zg

Sprite/Stage Assets
http://spritefx.blogspot.com.au/

Fonts Collection - (bWWd)
(no link yet)

Cool Effects - (rafhot)
(no link yet)

DFO Sprite Pack
(no link yet)

Yakuza flash game sprites
http://www.chronocrash.com/forum/index.php?topic=408.0

Dino Strike Resources
http://www.chronocrash.com/forum/index.php?topic=397.0

Undead end resources
http://www.chronocrash.com/forum/index.php?topic=488.0

super smash flash 902 sprite resources
http://www.chronocrash.com/forum/index.php?topic=517.0

arm of revenge / barbarian/ bosozoku sprite resources
http://www.chronocrash.com/forum/index.php?topic=420.0

hong kong ninja sprite resources and dragon spirits sprite resources
http://www.chronocrash.com/forum/index.php?topic=403.0

Various Arcade Sounds (SFX and Music)
http://magmadragoonmk2.webs.com/sounds
http://magmadragoonmk2.webs.com/video-game-music

Namco '70s-'80s Arcade Videogames Font Museum
http://www22.atpages.jp/nbgifan/fonts.html

Other Font Links -
http://www.genvid.com/moonstruck/downloads/fonts.html

http://www.zee-3.com/pickfordbros/archive/bitmapfonts.php




(Special Thanks to all the original authors and thread posters)

Post any links that you think are important or relevant and I'll update the main post!

original post removed to make room for this section
« Last Edit: April 17, 2017, 02:18:49 PM by O Ilusionista »

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Offline maxman

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    • Atlas Productions - Cavern of Creativity
Re: Helpful Links
« Reply #3 on: December 16, 2012, 08:48:02 PM »
OK. Sure. :) I can welcome you to copy and post them here.
Projects in Progress:
Dragon Duo (on hold)
Captain Commando (CPS2/MVC style) (on hold)
Unelmia (on hold)
Secret project (on hold)
Double Dragon Remake (in progress)
Castlevania Rebirth (on hold)

Misc.:
Openbor Tutorials (to be resumed later on)

*

Offline BeasTie

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Re: Helpful Links
« Reply #4 on: December 16, 2012, 08:55:42 PM »
@maxman - Cool, if you can, copy anything you got from cavern over here.   I'll make an effort to copy all info/tutorials on cavernofcreativity for you guys too, feel free to copy anything from openbor.boards.net yourself over to cavernofcreativity and here also.

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Offline maxman

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    • Atlas Productions - Cavern of Creativity
Re: Helpful Links
« Reply #5 on: December 17, 2012, 03:55:06 AM »
Thanks. That's mostly appreciated. :) You are awesome, Beastie. :D
Projects in Progress:
Dragon Duo (on hold)
Captain Commando (CPS2/MVC style) (on hold)
Unelmia (on hold)
Secret project (on hold)
Double Dragon Remake (in progress)
Castlevania Rebirth (on hold)

Misc.:
Openbor Tutorials (to be resumed later on)

*

Offline maxman

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  • A.K.A. Ermax619
    • Atlas Productions - Cavern of Creativity
Re: Helpful Links
« Reply #6 on: December 19, 2012, 06:31:45 PM »
I think you need to sticky this thread up here in case anyone wants to check for help. Otherwise, it will stay till it reaches to page 2 and so on.
Projects in Progress:
Dragon Duo (on hold)
Captain Commando (CPS2/MVC style) (on hold)
Unelmia (on hold)
Secret project (on hold)
Double Dragon Remake (in progress)
Castlevania Rebirth (on hold)

Misc.:
Openbor Tutorials (to be resumed later on)

*

Offline maxman

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  • A.K.A. Ermax619
    • Atlas Productions - Cavern of Creativity
Re: Helpful Links
« Reply #7 on: December 24, 2012, 10:31:27 PM »
Beastie, I just uploaded PalApply to the Tools section under downloads section. Please copy this link to your thread.

http://www.chronocrash.com/forum/index.php?action=tpmod;dl=item11
Projects in Progress:
Dragon Duo (on hold)
Captain Commando (CPS2/MVC style) (on hold)
Unelmia (on hold)
Secret project (on hold)
Double Dragon Remake (in progress)
Castlevania Rebirth (on hold)

Misc.:
Openbor Tutorials (to be resumed later on)

*

Offline BeasTie

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Re: Helpful Links
« Reply #8 on: December 28, 2012, 01:30:58 AM »
Updated.

Let me know if there's anything I've missed so far.

*

Offline O Ilusionista

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  • >> I WILL BE AWAY FOR SOME TIME <<
    • BMT - Brazil Mugen Team
Re: Helpful Links
« Reply #9 on: December 28, 2012, 01:07:22 PM »
Include the openBorStats link

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Offline BeasTie

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Re: Helpful Links
« Reply #10 on: December 28, 2012, 09:53:36 PM »
Ok np, done.

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Offline SaintJudas

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Re: Helpful Links
« Reply #11 on: January 04, 2013, 05:06:39 PM »
OpenBoR Limits:
http://www.caskeys.com/arc/games/openbor/wiki/index.php?title=Limits

This list is actually out of date, but it should give you a good idea; almost every numeric facet of OpenBOR is effectively limited only by how much memory your hardware has available. - DC

Oilusionista Asked for this to be added. :)

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Offline Liu-Kang

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Re: Helpful Links
« Reply #12 on: January 04, 2013, 05:18:57 PM »
Aww hell yeah! Didn't know this thread was back!

*

Offline O Ilusionista

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  • >> I WILL BE AWAY FOR SOME TIME <<
    • BMT - Brazil Mugen Team
Re: Helpful Links
« Reply #13 on: January 04, 2013, 05:22:29 PM »
This should be sticked, no?

*

Offline O Ilusionista

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  • >> I WILL BE AWAY FOR SOME TIME <<
    • BMT - Brazil Mugen Team
Re: Helpful Links
« Reply #14 on: January 04, 2013, 05:47:03 PM »
I don't see a problem. If we could have something more straight foward to help people to learn, why not?
For example, we have two big wiki about the engine, both have unique contents, but both share many content. Are they just copies? No, they are helpful. For another example, my question isn't on one of the wiki.

Information and knowledge is never too much.

 

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