Pierwolf drop a bomb on us man!! You always surprised us with your mods and this one takes the cake, ice cream and the whole damn candy store. 23 characters, new and updated moves and a level up system!?! Downloading it now!!
Quote from: Pierwolf on April 20, 2015, 06:25:22 PMknow bugs:- the characters who have special throws (like zangief) are able to throw even objects and obstacles (this can be weird expecially in bonus stages). Thanks to Utunnels there is an ease fix for this. You have to just change the hostile setting like this:hostile enemy candamage enemy obstacle
know bugs:- the characters who have special throws (like zangief) are able to throw even objects and obstacles (this can be weird expecially in bonus stages).
An other thing that maybe you have to change, is to remove the bbox from the players fall animations. This because in a lot of situations you are just fly here and there and have to wait until you die Anyways thanks for this game, it is a great game like always
Are you running OpenBor on Windows 8 by the way?
I mean in Player text. You can have it like "candamage enemy obstacle" but remove from the "hostile" command the type obstacle. Hostile command affects the followcound command. So in the player like (like zangief) it have to be set like:hostile enemycandamage enemy obstacle
name Zangieftype playerhealth 110mp 100nolife 1hostile enemycandamage enemy obstaclespeed 7jumpspeed 10jumpheight 3.3etc...
Edit2: An other thing you can maybe change if you like, is the D+F+A move of Balrog as example. If you like to adapt how it was worked in the street fighter games. Using follow animation on it + the @cmd anichange trick, you can make it work like this:
When the Andore's charge at you and when your jumping in the air they can hit you and when you try to do the recover attack they can keep charging at you and you still get hit!! I was using Cody!!
Gado and holly wood can constantly attack you while in mid-air but great game though.