Right now, no, but its a cool idea. I am just afraid the player would have an unfair advantage by doing this - remember not all characters have wall jump, only Melee and certain characters.
I might even change that - I'm thinking about adding wall jumping to all characters, and thinking about a new trait for melees, like OTG. Melees already have an exclusive trait: during the normal combo, enemies are not thrown back, making it much easier to do combos.
Some of the new characters we are considering for Pocket Dimensional Clash 2. As a Brazilian, Blanka is a must