Some nice renders, for me in 3d its all about materials and then light.
Maybe change light position to add some shadows to skull and make it more dramatic/serious.
Its not easy to animate if software has only linear keyframing, because of this there is sudden stop without slowing down more and more at the beginning and end of the movement.
Also learned that its better to use more frames sometimes unless you want get rid of too much smoothnes but most of the time its better to use more frames.
I made some stuff in 3d, camera projections and some camera tracking with 3d character but eventually i dont want to do all the possible work myself so i try not to learn everything ;D but its tempting.
Maybe change light position to add some shadows to skull and make it more dramatic/serious.
Its not easy to animate if software has only linear keyframing, because of this there is sudden stop without slowing down more and more at the beginning and end of the movement.
Also learned that its better to use more frames sometimes unless you want get rid of too much smoothnes but most of the time its better to use more frames.
I made some stuff in 3d, camera projections and some camera tracking with 3d character but eventually i dont want to do all the possible work myself so i try not to learn everything ;D but its tempting.