Hannah Montana
Member
hello.
i know how make it in mugen. Now I am learning about it in Openbor, but I ask if the animated elements are used as entities or be added one by one as happen with the player/enemies?
i read the code and I just found one .gif file like:
panel data/bgs/street/n01.gif
panel data/bgs/street/n02.gif
or frontpanel:
frontpanel data/bgs/street/f00.gif
but I want a frontpanel animated.
in both cases the .gif file must be animated like those files inside SCENES folder?
thanks.
i know how make it in mugen. Now I am learning about it in Openbor, but I ask if the animated elements are used as entities or be added one by one as happen with the player/enemies?
i read the code and I just found one .gif file like:
panel data/bgs/street/n01.gif
panel data/bgs/street/n02.gif
or frontpanel:
frontpanel data/bgs/street/f00.gif
but I want a frontpanel animated.
in both cases the .gif file must be animated like those files inside SCENES folder?
thanks.
Last edited: