Psykai
Well-known member
Hulkbuster isn't too much of a loss. It's a cool idea, but not essential. Iron Man's previous updates have already made him a very fun character to play ^_^ Who knows, maybe some other source could come along to help implement it in the distant future. In any case, I hope you're ok.
For the Healing Chi I think depending on how much it heals, just have it cost an appropriate amount of power.
Some other ideas:
1: Perhaps it could even work like a second charge ability, where you have to hold two buttons which rapidly drain your power but heals you as long as you can do it. The enemies will constantly be interupting it and making it risky to use, which combined with the power cost should be enough to make it balanced.
2: A weirder idea: perhaps the ability has a cooldown? There could be an icon (similar to ammo select icons on other characters) that lights up if the move can be used, but dims out if it is not. You could have it restore a large amount of health for a good power cost, but make it so you can't use it again for X number of seconds.
For the Healing Chi I think depending on how much it heals, just have it cost an appropriate amount of power.
Some other ideas:
1: Perhaps it could even work like a second charge ability, where you have to hold two buttons which rapidly drain your power but heals you as long as you can do it. The enemies will constantly be interupting it and making it risky to use, which combined with the power cost should be enough to make it balanced.
2: A weirder idea: perhaps the ability has a cooldown? There could be an icon (similar to ammo select icons on other characters) that lights up if the move can be used, but dims out if it is not. You could have it restore a large amount of health for a good power cost, but make it so you can't use it again for X number of seconds.