DJGameFreakTheIguana
Active member
Ok guys, DJGameFreak with a new project to reveal to yall. 8)
If you guys don't remember, I started a topic about this project, but I didn't have anything to show, but all the basic info is still there. The gist of it is that this will be a mix of concepts from Monster RPG's and content, along with an urban sci-fi setting: http://www.chronocrash.com/forum/index.php?topic=1951.msg25772#msg25772
This most of that is out of the way, here's a small clip I recorded the other day, and don't mind the music, I was playing that on a media player.
https://vimeo.com/185606010
I also have screenshots here where I got one of the main character's monsters worked on.
http://www.mediafire.com/view/pu7jguzn2o111ve,adxzn1brrxi1bx3,adxzn1brrxi1bx3,5ge42vvuetslgif,xfw98uxbhx5yo0j,2kv3csxgb091l1c/gallery#pu7jguzn2o111ve
Now I do need help for scripting one thing for now. I know how to summon entities, I want it to be limited, or just allowing players to make one summon per stage, two for longer stages. I plan on designing a hub like River School Ransom, where you walk through different parts of town, and get attacked by a group of enemies each time you enter a different section. Normal beat'em up design(1 long stage) will come in when your go to an actual mission, which is where I'll let the player have two chances to summon.
To specify, I'm letting players summon two monsters at once per animation, I just want it limited so it's not spammed.
----------------
Content for the first release:
Video: https://vimeo.com/185604719
Download: http://www.mediafire.com/download/csvdgvi05bmpog8/BeastModeDemo.zip
X)
If you guys don't remember, I started a topic about this project, but I didn't have anything to show, but all the basic info is still there. The gist of it is that this will be a mix of concepts from Monster RPG's and content, along with an urban sci-fi setting: http://www.chronocrash.com/forum/index.php?topic=1951.msg25772#msg25772
This most of that is out of the way, here's a small clip I recorded the other day, and don't mind the music, I was playing that on a media player.
https://vimeo.com/185606010
I also have screenshots here where I got one of the main character's monsters worked on.
http://www.mediafire.com/view/pu7jguzn2o111ve,adxzn1brrxi1bx3,adxzn1brrxi1bx3,5ge42vvuetslgif,xfw98uxbhx5yo0j,2kv3csxgb091l1c/gallery#pu7jguzn2o111ve
Now I do need help for scripting one thing for now. I know how to summon entities, I want it to be limited, or just allowing players to make one summon per stage, two for longer stages. I plan on designing a hub like River School Ransom, where you walk through different parts of town, and get attacked by a group of enemies each time you enter a different section. Normal beat'em up design(1 long stage) will come in when your go to an actual mission, which is where I'll let the player have two chances to summon.
To specify, I'm letting players summon two monsters at once per animation, I just want it limited so it's not spammed.
----------------
Content for the first release:
Video: https://vimeo.com/185604719
Download: http://www.mediafire.com/download/csvdgvi05bmpog8/BeastModeDemo.zip
X)