DJGameFreakTheIguana
Active member
Hey Piccolo, wanted to bring you up to speed on two problem I noticed with the tool.
The first one is minor, but since solving forces me to bring up OBEditor, I thought I'd get this out the way. I know I'm not the only one still using GIF or whatever makes the pink background show up, but the square in the animation screen that shows your offset should be visible at all times in order to be effective for setting offsets correctly, but sometimes it can be hidden behind sprites to. In any case, because despite using your program for months, I never actually started fresh characters using this, just ones I had already started. I've spoken enough though, here's a screen shot.
http://www.mediafire.com/view/sag4ayx9dam6o5t/MTool.png#
It would make things simpler in the future if that offset mark were made to be visible over the sprite then being covered by it, or add a new one that does this, whatever works better, lol.
The second problem I've ran into and I deem in more important, if I've loaded a game on your tool that's on a different drive, the tool will ask me to insert that drive and if not and I hit continue or something, it just turns off on it's own. Of course, the easy fix is to just add insert that drive(in my case, it's an SD card), but what if I were to misplace, lose, damage or break said drive? I'd have no way to use your tool again, and it doesn't help that it seems to remember the paths even if I use a new copy of the app, I know this because I tried. I should mention that on my part, I forgot what drive D even was and it took me a second to realize this, but I think I explained why this could be a problem, especially if someone less knowledgeable of OpenBOR or drives were to have the same problem. There should be some way that app will only check this if the mod being opened is in a drive that isn't currently inserted, rather from the start.
I said enough, peace out.
x)
The first one is minor, but since solving forces me to bring up OBEditor, I thought I'd get this out the way. I know I'm not the only one still using GIF or whatever makes the pink background show up, but the square in the animation screen that shows your offset should be visible at all times in order to be effective for setting offsets correctly, but sometimes it can be hidden behind sprites to. In any case, because despite using your program for months, I never actually started fresh characters using this, just ones I had already started. I've spoken enough though, here's a screen shot.
http://www.mediafire.com/view/sag4ayx9dam6o5t/MTool.png#
It would make things simpler in the future if that offset mark were made to be visible over the sprite then being covered by it, or add a new one that does this, whatever works better, lol.
The second problem I've ran into and I deem in more important, if I've loaded a game on your tool that's on a different drive, the tool will ask me to insert that drive and if not and I hit continue or something, it just turns off on it's own. Of course, the easy fix is to just add insert that drive(in my case, it's an SD card), but what if I were to misplace, lose, damage or break said drive? I'd have no way to use your tool again, and it doesn't help that it seems to remember the paths even if I use a new copy of the app, I know this because I tried. I should mention that on my part, I forgot what drive D even was and it took me a second to realize this, but I think I explained why this could be a problem, especially if someone less knowledgeable of OpenBOR or drives were to have the same problem. There should be some way that app will only check this if the mod being opened is in a drive that isn't currently inserted, rather from the start.
I said enough, peace out.
x)