O Ilusionista
Captain 100K
Guys, this is the method I use on my mod to cut the overall size of the .pak
Its okay to have sounds/music folder bigger than all the rest of the folders, but sometimes we see a HUGE difference, which is a no go - because you can be sure there are some bloat into play.
FOR SOUNDS
1- Download GoldWave at www.goldwave.com
2- Go to FILE> BATCH PROCESSING
3- at the SOURCE tab, choose your SOUNDS folder (or put your whole DATA folder) but remind to set to only .WAV files
4- Go to CONVERT tab and choose this
NOTE: THE IMAGE SAYS STEREO, BUT ITS BETTER TO USE MONO, UNLESS YOU HAVE SOME STEREO EFFECT.
5- At DESTINATION tab, choose to overwrite.
It will convert all your sounds to smaller file sizes. With the exception of rare cases, you don't need Stereo sound effects at all, it will just double your file sizes. 16 bits are better than 8bits (you can hear a HSSSSSS sometimes), but I remember that some ports doesn't likes it (Wii, for example). And since you won't hear the sound alone, you won't notice 80% of the time. And, at least, you can even set to 11000hz if you want, but the quality will be a bit lower. Again, you don't need a 48000hz sound effects.
FOR MUSIC
Convert all your .BOR files to .WAV (or get the original music files, its better)
All the steps until step 2 are the same.
3- At SOURCE tab, choose your MUSIC folder (or whatever your musics are). Again, set to only .wav files
4- Go to CONVERT tab and choose this
you can set to stereo (0.4q) if you want
5- the same step above.
Edit: There is an alternate method done by Beastie which let you have even smaller OGG files, take a look: http://www.chronocrash.com/forum/index.php?topic=1001.0
I use it with qulity 1 and it gives me light sound files.
The SOUND step will help you to have a lighter mod, but the MUSIC step is where all the bloat is gone.
Its okay to have sounds/music folder bigger than all the rest of the folders, but sometimes we see a HUGE difference, which is a no go - because you can be sure there are some bloat into play.
FOR SOUNDS
1- Download GoldWave at www.goldwave.com
2- Go to FILE> BATCH PROCESSING
3- at the SOURCE tab, choose your SOUNDS folder (or put your whole DATA folder) but remind to set to only .WAV files
4- Go to CONVERT tab and choose this

NOTE: THE IMAGE SAYS STEREO, BUT ITS BETTER TO USE MONO, UNLESS YOU HAVE SOME STEREO EFFECT.
5- At DESTINATION tab, choose to overwrite.
It will convert all your sounds to smaller file sizes. With the exception of rare cases, you don't need Stereo sound effects at all, it will just double your file sizes. 16 bits are better than 8bits (you can hear a HSSSSSS sometimes), but I remember that some ports doesn't likes it (Wii, for example). And since you won't hear the sound alone, you won't notice 80% of the time. And, at least, you can even set to 11000hz if you want, but the quality will be a bit lower. Again, you don't need a 48000hz sound effects.
FOR MUSIC
Convert all your .BOR files to .WAV (or get the original music files, its better)
All the steps until step 2 are the same.
3- At SOURCE tab, choose your MUSIC folder (or whatever your musics are). Again, set to only .wav files
4- Go to CONVERT tab and choose this

you can set to stereo (0.4q) if you want
5- the same step above.
Edit: There is an alternate method done by Beastie which let you have even smaller OGG files, take a look: http://www.chronocrash.com/forum/index.php?topic=1001.0
I use it with qulity 1 and it gives me light sound files.
The SOUND step will help you to have a lighter mod, but the MUSIC step is where all the bloat is gone.