Bloodbane said:Contra games was never about character difference from beginning. That's why I didn't even set difference for them not to mention it's tough doing so with 7 characters.
Sprite work like this is hard to come by you know. You have to credit slash128 for this
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While he deserves credit, hard work is not a reason to add just anything to your game. The hard work put in must contribute to the game in a positive way. All I see Bahamut as is a misfit among the group. His design strongly contrasts with the other characters.
The "T" gun can't destroyer the missile . Why ? Any weapon can , even standard gun.
we trap cause can not see any char we control , can you fix this ? ( just let the one drop die maybe)
"R" when shot it blow any direcrtion , but when shot down on lever 4 on extra mission I don't see any shatter of it....
have you solved the rolling on ground bug in newer version?
Roket said:This game be continued. Good graphics, good plot development. But here is the difficulty it is clearly overdone. As it is impossible to play. I do not understand what the aim of your game - to break the nerves of the player?
If so, then it is very sad.