Canceled Dreams of Rage

Project is halted prior to completion and will not receive further updates.
Good updates! I like seeing those puppets and new enemies. Hey! that's Carol!

About Freddy's large hand, I think it's best for it to wait for at least two seconds before slamming the ground. This is to give time for players to move away after seeing it's shadow :)
 
Thank you.  Good call on the Freddy hand.  I'll add some delay entities between each smash to ease the pressure. Speaking of the hand, I realized after making the video that my fglayer isn't affected by the hands quakeframe which doesn't really work visually.  Is there a way to include the layer in the quake?

Also, yes, that's totally Carol.  I going to have credits of all contributing parties (sounds, engine assistance, and graphics) at the end of the MoD.

creds.gif
 
handsnfeetface said:
I realized after making the video that my fglayer isn't affected by the hands quakeframe which doesn't really work visually.  Is there a way to include the layer in the quake?

AFAIK no. The only way is to replace fglayer with entity. You can use type none or type panel for this
 
I asked this earlier, but no response:
Who are those other characters I see on the first page of this topic? I see Kincaid and Kristen, but who are the other two characters? Will they be playable characters? One of them has his hands glowing green and the other is a girl wearing black pants.

Game looks cool  ;)
 
Apologies.  I don't know how I missed your inquiry.  The other two would be Will and Taryn and, yes, they will both be playable characters.
 
handsnfeetface said:
Apologies.  I don't know how I missed your inquiry.  The other two would be Will and Taryn and, yes, they will both be playable characters.
No need to apologize ;) It's okay.
Ah, good to know. I'm wondering what their movesets will be. Looking forward to this game.
 
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