Count Monte
Member
That's pretty cool stuff spidermax!
For this mod, we're going with D&D motif, so here's how D'Raven's bio looks:
For this mod, we're going with D&D motif, so here's how D'Raven's bio looks:
Yep, seen that one!Count Monte said:You guys might have seen this, but here's a top down Hero Quest PC game
Very good, but I think you need to adjust the fonts. The stats' and the text's font style are clashing with each other. I'd also increase the size of the numbers and either reduce the first letter in the class name, or increase the size of the rest - but definitely make them the same style.Count Monte said:For this mod, we're going with D&D motif, so here's how D'Raven's bio looks:
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Very cool! Old time D&D fans will love this! I sure do!Count Monte said:Here's a scene from the game that recreates the iconic box art to the original D&D basic set - but with Warduke and Skylla![]()
Count Monte said:Having said that, some characters can upgrade their armor to Mithril and later Adamantine, and when they do they get new palettes. As it stands right now, the Mage and Thief do not get new palettes (since they can't upgrade their armor due to their professions not allowing them to wear metal armor).
Count Monte said:The second thing is, in order to show what a big bad guy Warduke is, at the start of the game you find a caravan that he destroyed and guarding it were the recognizable heroes from Tower of Doom/ SOM. So you see the dead mage in the green robes, the dead dwarf in the red shirt, the dead elf girl in green. So we don't use those palettes for playable characters.
Having said that, some characters can upgrade their armor to Mithril and later Adamantine, and when they do they get new palettes. As it stands right now, the Mage and Thief do not get new palettes (since they can't upgrade their armor due to their professions not allowing them to wear metal armor).