tightninja
Member
I just noticed that my anim fall# animations are off by -4. In other words attack.damage.type 11 triggers anim fall7 instead of anim fall11. I am not sure what is going on here.
I know by default fall anim are from 2-10. (although max attacks are increased to 200)
There is no 2, 7, 8, or 9 fall anim created in the mod I am altering. Since 4 are missing could this be the reason my fall are off by -4?
I know by default fall anim are from 2-10. (although max attacks are increased to 200)
There is no 2, 7, 8, or 9 fall anim created in the mod I am altering. Since 4 are missing could this be the reason my fall are off by -4?