Not really, I know how to replicate some scripts, copy and paste them, but I don't know how to program them, if someone could upload the script, or make an openbor demo, with just that script, it would help me a lotWelcome to the community @Game.
I'm assuming some bit of scripting knowledge since you knew the question to ask. There are several key events the engine provides to capture key presses and perform actions. keyall.c is probably the one you need. Then you need to set a variable on each press. From there, I can think of a couple of different ways I would implement the Fatal Fury arm wrestling bonus round, but that should get you started.
DC
can you give me the link? I will make the graphics without problem, I know how to do itI have script for click counter + timer but for display system ala Fatal Fury and the wrestling system, you'd need to create them yourself.
Do you have any openbor with that script?I have script for click counter + timer but for display system ala Fatal Fury and the wrestling system, you'd need to create them yourself.
I have made small demo to show what I meant. Find the link in my post below.Do you have any openbor with that script?
I wanted to make a game in which if you don't press quickly you lose, and that's what I'm missing and I don't know how to do it with what you gave meI have made small demo to show what I meant. Here's the link:
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Clicker
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The timer in that demo is makeshift timer. I could code in timer in the clicker entity but the former should do for now.
Again, this demo only shows how to acquire clicks of Attack button. What you would do with the clicks counter is another story.
Have you studied anything in that small demo?I don't know how to do it with what you gave me
Hice una pequeña demostración para mostrar lo que quise decir. Aquí está el enlace:
Clicker
El cronómetro en esa demostración es un cronómetro improvisado. Podría codificar el temporizador en la entidad del clicker, pero el primero debería funcionar por ahora.
Nuevamente, esta demostración solo muestra cómo obtener clics en el botón Atacar. Lo que harías con el contador de clics es otra historia.
Yes, but I don't know how to do it, I think that with that demo, putting a player type character, only with idle animation, and another equal forgiveness but enemy type, the game could be made, if you don't press quickly you lose life bar, and I would add the spritesHave you studied anything in that small demo?
Thank you, this is useful to me, this forum is great, I didn't expect to solve my problem so soon, I think that your script (clicker2) can inspire more creators, just as this is a mini game, which I think they would like to download, to the people of the forum, thanks againThe best thing I could do for you right now is to expand the demo to include tug of war mechanic, to simulate opponent's action to oppose your clicks.
How to convert these into visuals is your job.
[some time later]
Here's the updated demo featuring tug of war mechanic:
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Clicker(2)
MediaFire is a simple to use free service that lets you put all your photos, documents, music, and video in a single place so you can access them anywhere and share them everywhere.www.mediafire.com