Dr. Scorpio
Member
Hey guys,
I had floating platforms in my Castlevania mod working but now that I switched over to a newer engine, they stopped working.
I don't understand why or how to get them to work again. This is how I made my floating platforms. I'm using [v.3.0 Build 4426] now, I was using
OpenBOR v3.0 Build.
I had floating platforms in my Castlevania mod working but now that I switched over to a newer engine, they stopped working.
I don't understand why or how to get them to work again. This is how I made my floating platforms. I'm using [v.3.0 Build 4426] now, I was using
OpenBOR v3.0 Build.
Code:
name MegaPlat
type none
facing 1
antigravity 100
setlayer 1
subject_to_hole 0
subject_to_obstacle 0
subject_to_platform 0
subject_to_gravity 0
subject_to_minz 0
subject_to_maxz 0
anim idle
loop 1
delay 30
offset 16 13
platform 16 13 -20 -20 20 20 10 10
frame data/chars/misc/bossplat.gif
delay 30
offset 16 23
platform 16 23 -20 -20 20 20 10 20
frame data/chars/misc/bossplat.gif
delay 30
offset 16 33
platform 16 33 -20 -20 20 20 10 30
frame data/chars/misc/bossplat.gif
offset 16 43
platform 16 43 -20 -20 20 20 10 40
frame data/chars/misc/bossplat.gif
#delay 30
#offset 16 43
# platform 16 43 -20 -20 20 20 10 40
#frame data/chars/misc/bossplat.gif
delay 20
offset 16 33
platform 16 33 -20 -20 20 20 10 30
frame data/chars/misc/bossplat.gif
delay 20
offset 16 23
platform 16 23 -20 -20 20 20 10 20
frame data/chars/misc/bossplat.gif
offset 16 13
platform 16 13 -20 -20 20 20 10 10
frame data/chars/misc/bossplat.gif