Golden Axe Myth

Complete Golden Axe Myth v1.2

No permission to download
Project is completed.
There's no more bug fixing for Golden Axe Myth (the development finished more than two years ago) but, as a good rule, when you (or other players) experience crashes while playing OpenBOR modules, remember to copy somewhere the logs openbor create BEFORE running OpenBOR again, or they will be overwritten. Then post them. This will help coders/modders fix issues ;)
 
I used another Openbor version and rage feature didn't work.

Does it use a custom openbor?
 
No, and this is in fact something we severely discourage; that production model was tried back in the engine's infancy and it failed miserably. By its nature of being a user content centric engine, OpenBOR is far better off without forks and offshoots. It's also flat out unnecessary given the engine's versatility and scripting power; if you lack the knowledge to script what you want, how on earth could you hope to crack open the engine and hard code it?

That said, occasionally there are issues of incompatibility with older modules. This is usually the result of a bug, simple over site, or often as not a feature being used in an unstable way to achieve certain results that could and should have been done in another manor. Later said hack ceases to work when the "gap" is closed.

The way to deal with these issues is report them as specifically as possible so we can determine where the problem occurred and what actions to take.

DC
 
If this mod doesn't use a custom openbor I'll try another version from here.
That was what I asked.

Damon Caskey said:
... if you lack the knowledge to script what you want, how on earth could you hope to crack open the engine and hard code it? ...

You don't know if I can program or not.
 
ChaosWarlord said:
You don't know if I can program or not.

Easy there friend; your possession or not of programing skills is of no to concern me, because it was not what I was alluding to. "You" refers to a generic third person you, not you specifically.

I was simply explaining that OpenBOR does not use branching and why it makes a point not to. Also that a person with the kind of coding skill to create a branch in order to add a certain in game feature already has the skill to do so using the existing scripting engine. It's not a knock on anyone who can or can't.

DC
 
ChaosWarlord said:
If this mod doesn't use a custom openbor I'll try another version from here.

Use the version the mod was tested (and released) with. From the official site you should be able to download the secured pak and "correct" engine in a single file.

 
Sorry guys, I can't load any save in GAMyth. Is there any workaround for this?
 
Save states are disabled by default. No work around  :)
 
ChaosWarlord said:
I found 2 bugs:
  • When I finish game it says classic death ader unlocked, but shudenly program terminates without save losing score and char.
It happened to me too, in the download of the GAMyth site. :(
Another version of OPENBOR removed the crashes for me, but it messes the special moves and/or use of rage.
 
this IS another game to grab immediately.
this is a new cult! ;)
 
Golden_Axe_Myth
I have a question
.spk remember the file as .pak
but I don't know the forum where to put this sorry
later I will remove


.spk remember method became so pak
 
Use same hints I gave you reference when you asked about the all Double Dragon Games I showed you a whole dedicated section for download
In the collection you will find entire section about all Goldan Axe games.
Check out collection here http://www.chronocrash.com/forum/index.php?topic=2360.0
and find on which page is the Golden Axe collection
P.S. spk is encrypted pak file, means you cannot open it for edition but if you put it in the pak Openbor folder it will run as usual. in this point no difference between pak or spk
 
Hi there,
any chance to get the original .pak file with so many years since release of this great game?
Thank you.
 
yes it is in my collection in PART 4 i think with all other Golden Axe games
http://www.chronocrash.com/forum/index.php?topic=2360.0

p.s. you can download it now. Last week the host had troubles so I relocated on new host. I suppose you have tried to download during this period when I was migrating the host
 
yes, the spk encrypting library was implemented with old OpenBOR, but it never was re-build for recent paxplode since 3 year. Now the Android OpenBOR not support spk and you cant play spk games, and may be on other devices too
It is old closed source library that was ramped down. Openbor and tools are open source but compiled with static linking to closed source library that encrypt the pak file.
But anyway, the encryption is inside and you can compile with the closed library and debug the memory, hook its function addresses and break the algo, or just dump the decrypted pak from the memory into file.
I can do this, I was thinking to do it a time ago just for fun, it will cost me some efforts but haven't fount enough time yet. Besides, not only me, but everyone can crack it
 
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