He-Man

Complete HE-MAN 2019

No permission to download
Project is completed.
:D I love it!! but so fast with battlecat and another little bugs!!anyway great game!!thank you!!!! 8)
 
Little help here, please:
Just downloaded this, but crashed after Character Selection when I tried to play it on my Android.
I already have a working OpenBor app and almost uninstalled it in favor of the one that comes with the pak, but I wanted to make sure there isn't anything wrong with that. (by which I mean: will still be able to play my other games ;) )

PS: happy birthday. retrospectively.  :P
 
In download :)

"Per la forza di Grayskull!!"

ps: Baldogon, ti seguo da parecchio tempo ma la Stella di Hokuto che fine ha fatto?

Stò ancora aspettando il tuo gioiellino :)
 
this looks better than the google play store one
                                  ::)
 
Man, I just used the elevator in the building I work and in the TV placed inside the elevator I saw your game!

They were showing this new: link

Can you imagine your game was going to be showed in a elevator in Brazil?
 
haha its nice but now i kinda regret i did such unpolished and a bit outdated video  ;D Youve got to be very careful what you upload cause people will pinpoint every aspect possible to laugh a bit, i like that its reaching more fans.
Too bad they gave nonworking dropbox link  :)
What kind of tv it was ?
 
It's called "Elemedia", it displays news in a kind of slideshow. The news about your game was shown with the gameplay video playing and the title on the lower part (like this). It's likely that this is been displayed in many other elevators, supermarkets and shopping malls of the biggest Brailizian cities until the end of the day.

I'm trying to contact the reporter who wrote the article, so he can fix the link (putting your link would be even better) and cite the author.
 
i also have shared your game on my facebook  some time ago and some friends of mine have spread this game to the friends of my friends and so on and i have some firends who workes in the same magazine/site that published the game i wil try to track the source of this :P
 
hehe , some articles are funny  ;D
http://geekculture.co/he-man-beat-em-up-game-based-on-the-80s-cartoon/
I like how fast info spreads over internet but i would like them to be more accurate  ;D
I know i could get cease & desist but he-man is kinda dead since late 80's so i think there's a hope they wont shut everything down for no real reason, maybe it could even boost some dvd sales who knows, any advertisement is good for the series and most guys in their mid 30's are he-man fans i think.

 
i think mattel is thw owner of he man rightss but i think they dont will care about the fan game, the only ones that might be jealous with this are the ones who created the comercial game for phone, but maybe not too

this game atmosphere makes everybody fell like in a real he man episode due to his graphics
 
I'm not a fan of He-man, but I loved your work, it looks beautiful. It's really an work of art, rarely seen even on professional games. It's unbelievable what you have done in so little time (it's actually unbelievable independently of the time it took to be done).  Congratulations. That's the only reason I'm taking some time to criticize some points that were immediately obvious to me.

Looking at this image: 
ybehrPg.png
 
There is a problem in the perspective (or anatomy, I'm not sure) from He-Man's legs (the same applies to Man-At-Arms). In this position, he's left thigh should look thicker than the other.

It's hard to find an image to illustrate this (look at the guy receiving the kick):
CroCopNEW.jpg
 

I actually think that the perspective is too exaggerated, there's too much difference between its sizes (legs and arms). One thing that makes it more apparent, is the walking animation, the character seems to have a leg smaller than the other, it looks like they are limping, Captain Commando seems to suffer from the same problem in a certain degree, so maybe it's unavoidable. I took a look in Final fight to see how they managed this problem, they solved this problem making the character walking more front-faced which looks very good. 

Another thing that looks funny are the punches, I think it would look better if the punches were thrown in a more straight way, at shoulders high.

I hope you don't take this criticism in bad way, if your work wasn't so good, I wouldn't even bother criticizing.




 
 
good points but punches have to be a bit like hooks cause enemies have different sizes and straight punch wouldnt touch very small enemies, it wouldnt connect and would stop above enemies heads unless i cheat with attack boxes and that doesnt look right.
 
of course but i wanted to keep it to some other special moment when transforming or something.
 
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