Psykai
Well-known member
Personally I think Helluva Brawl is a great and snappy title and I don't think people would be too bothered by it sounding like a Helluva Boss specific game.
I have a maybe not so snappy sounding but perhaps happy medium idea though: Hellaverse Brawl. I believe that's what they call the two show's universe combined right? It's similar to the current title, makes it clear what series it belongs to, etc.
For the issue with character heights, perhaps @O Ilusionista can help with this? His Avengers game features characters that are canonically much larger than the regulars, but he scales them down in such a way where they're still clearly bigger, but not game-breakingly so. He might be able to advise ways to draw/size some characters for your project in a similar way.
I definitely think it will be a case of 'honor gameplay over show accuracy' though. If the characters have to be smaller/larger than they would be in the show in order to make gameplay easier to balance and figure out then that's probably for the best
I think people will understand that.
Hope you find a solution either way, and also hope you feel inspired again soon. Believe me, I know how total lack of inspiration and motivation feels when working withlife in general OpenBOR and it's the reason I still have no public projects (and probably never will, since I more or less gave up, lol).
There's a 'helluva' lot of potential here though, honestly.
I have a maybe not so snappy sounding but perhaps happy medium idea though: Hellaverse Brawl. I believe that's what they call the two show's universe combined right? It's similar to the current title, makes it clear what series it belongs to, etc.

For the issue with character heights, perhaps @O Ilusionista can help with this? His Avengers game features characters that are canonically much larger than the regulars, but he scales them down in such a way where they're still clearly bigger, but not game-breakingly so. He might be able to advise ways to draw/size some characters for your project in a similar way.
I definitely think it will be a case of 'honor gameplay over show accuracy' though. If the characters have to be smaller/larger than they would be in the show in order to make gameplay easier to balance and figure out then that's probably for the best

Hope you find a solution either way, and also hope you feel inspired again soon. Believe me, I know how total lack of inspiration and motivation feels when working with
There's a 'helluva' lot of potential here though, honestly.