Legend of The Double Dragon

Complete Legend of the Double Dragon 1.5

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Hey man, good to see you around.
I saw all the videos, and I liked it so far. I have some feedback:

- The colossal throw is pretty cool! To make it better, you could make Billy to jump back (and not forward) when throwing the enemy. By the physics of the movement, the character would be thrown back by centrifugal force after throwing the opponent. And I think the opponent could bounce off the ground, by the force of the impact. A "bouncefactor 2" would do the job.

- In the second video, around 0:15, as the first hits strike the enemy at the bottom, I think he should bow forward (as in Final Fight) instead of throwing his head back.

Keep the good work.

 
Ah, about your weapons disappearing when throw against wall, use an onblockwscript.  Works better than antiwall function.

*testing the code*
 
Hey Mr.Q, nice to see you back  :D

Mr.Q! said:
Why would someone use these edited sprites when I'm not even done with them?  ;)

Well, because a very specific person on this forum is claiming that these sprites belong to him as well as the whole game idea. He contacted me a few months back via pm and asked me to take over the programming of the game and he was supposed to continue to be the "mind" and spriter behind the game like before. He also claimed that he talked to you before and you were not interested on the game anymore. Personaly i did not accepted this but another guy from the forum did since i saw some videos of his attempt on youtube. (and the were s**t if you ask me).

Below is a part of one of the of the personal messages the guy did send me:

...This mod started with a poll on the Forum before it changed to the name of Chrono Crash back in 2010/2011, where they asked which mods had not yet been made and what the public that accompanies the Forum would like to play. I suggested Super Double Dragon from Snes because there are millions of mods from the arcade version, but none from Snes. At the time, Mr. Q said he would then make a version. I've been with him for all these years and helped him make or complete sprites for the game. The most he has done programming since there was a demo, which is available on his blog. (...) and so I believe he has no more time, nor interest in making the mod of the game.

So I decided to take what I did from characters and try to put in some Double Dragon mod. And that demo you saw, I managed to do with the mod that Mr. Q himself made of "The Return of Double Dragon", putting my characters and enemies. Who made the programming of the protagonists was "i deleted the name", but to continue and finish this game he wants to charge me 600 dollars...

So there is your answer  :-\

Edit by O Ilusionista: I've edited the message a bit to remove some personal things.
 
O Ilusionista said:
A "bouncefactor 2" would do the job.

- In the second video, around 0:15, as the first hits strike the enemy at the bottom, I think he should bow forward (as in Final Fight) instead of throwing his head back.

Thanks for your support & suggestions!

-I'm still not into enemies, but will adress more pain & fall animations as the mod progresses.

About the weapons dissapearing, I remember asking maggas to help me on those, will see if I implemented his fix on my mod, it's been a loooong time so I don't remember correctly but I think it's already fixed, plus I simplified some chain combos since the demo release date.
 
magggas said:
Below is a part of one of the of the personal messages the guy did send me:

...This mod started with a poll on the Forum before it changed to the name of Chrono Crash back in 2010/2011, where they asked which mods had not yet been made and what the public that accompanies the Forum would like to play. I suggested Super Double Dragon from Snes because there are millions of mods from the arcade version, but none from Snes. At the time, Mr. Q said he would then make a version. I've been with him for all these years and helped him make or complete sprites for the game. The most he has done programming since there was a demo, which is available on his blog. (...) and so I believe he has no more time, nor interest in making the mod of the game.

So I decided to take what I did from characters and try to put in some Double Dragon mod. And that demo you saw, I managed to do with the mod that Mr. Q himself made of "The Return of Double Dragon", putting my characters and enemies. Who made the programming of the protagonists was "i deleted the name", but to continue and finish this game he wants to charge me 600 dollars.
That is one crazy story. I wonder where he found the time to come up with such a story.
 
Mr.Q! said:
Hey sup ma boy

Would be really great to know the name of this "friend" via PM

It's done.
As about the antiwall in your weapons it is already implemented.

MadGear said:
That is one crazy story. I wonder where he found the time to come up with such a story.

And this was only the half of this message. There is a lot more but related to this guy only and of course i can't/will not share.
 
???
I'm the guy who sent this email. I do not understand the misunderstanding, but I'm here to explain openly, whatever you need.

magggas said:
Hey Mr.Q, nice to see you back  :D

Mr.Q! said:
Why would someone use these edited sprites when I'm not even done with them?  ;)

Well, because a very specific person on this forum is claiming that these sprites belong to him as well as the whole game idea. He contacted me a few months back via pm and asked me to take over the programming of the game and he was supposed to continue to be the "mind" and spriter behind the game like before. He also claimed that he talked to you before and you were not interested on the game anymore. Personaly i did not accepted this but another guy from the forum did since i saw some videos of his attempt on youtube. (and the were s**t if you ask me).

Below is a part of one of the of the personal messages the guy did send me:

...This mod started with a poll on the Forum before it changed to the name of Chrono Crash back in 2010/2011, where they asked which mods had not yet been made and what the public that accompanies the Forum would like to play. I suggested Super Double Dragon from Snes because there are millions of mods from the arcade version, but none from Snes. At the time, Mr. Q said he would then make a version. I've been with him for all these years and helped him make or complete sprites for the game. The most he has done programming since there was a demo, which is available on his blog. (...) and so I believe he has no more time, nor interest in making the mod of the game.

So I decided to take what I did from characters and try to put in some Double Dragon mod. And that demo you saw, I managed to do with the mod that Mr. Q himself made of "The Return of Double Dragon", putting my characters and enemies. Who made the programming of the protagonists was "i deleted the name", but to continue and finish this game he wants to charge me 600 dollars...

So there is your answer  :-\

Edit by O Ilusionista: I've edited the message a bit to remove some personal things.
 
daniel said:
???
I'm the guy who sent this email. I do not understand the misunderstanding, but I'm here to explain openly, whatever you need.

Uh.. me? Why? There is not any misunderstanding with me and you also don't need to explain anything to me  :)
 
If I can find a suitable pair of legs, I could do Rebecca from DD6 (Neo Geo) in DD4 style. Same with Skullmageddon from DD7 (Neon).

For now, I've done a port of DD5's Sekka into the DD4 style.

sdd_Sekka.png


Scaled her down to around Billy's size, altered the brightness and contrast, and added some minor details. Should be easy enough to convert between the styles.
 
I'm totally AGAINST EVERYTHING related to Double Dragon Neon, sorry but I'm trying to get the classic DDragon characters and respecting the lore as much as I can, I'm really not interested in anything non canon wise.
 
Oh, that Sekka edit could turn into a nice player. Hey Miru, we could try to use that edit for my game if Mr Q won't use it.
We just need to check its size.
 
Mr.Q! said:
I'm totally AGAINST EVERYTHING related to Double Dragon Neon, sorry but I'm trying to get the classic DDragon characters and respecting the lore as much as I can, I'm really not interested in anything non canon wise.

Alright. But are V and Neo Geo material okay with you?
 
Miru said:
Alright. But are V and Neo Geo material okay with you?

Sorry, I'm not interested, only DD1 2 3 and maybe IV from steam. Everything else was just made up because reasons
 
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