dantedevil
Well-known member
Lately I have noticed that in the levels with multiple panels, the scroll causes the panels not to be seen correctly.
So far I have not worried too much about that, but now that I started using animations in the panels, it turns out to be a big problem.
As it is something difficult to explain, I preferred to upload a video to show what I mean:
As you can see in the video, after walking a few steps, the animated panel gets out of place. At the time 0:20 approximately, we can see how the upper part of the arcade screen of the medium, becomes wider or finer when walking forward or backward.
Here the level:
Here the animation panel:
The 10 panels are the same width and height, I do not know what else may be causing this ...
So far I have not worried too much about that, but now that I started using animations in the panels, it turns out to be a big problem.
As it is something difficult to explain, I preferred to upload a video to show what I mean:
As you can see in the video, after walking a few steps, the animated panel gets out of place. At the time 0:20 approximately, we can see how the upper part of the arcade screen of the medium, becomes wider or finer when walking forward or backward.
Here the level:
Code:
music data/music/stage3-1.ogg
fglayer data/bgs/lights/light3.png -70 0 0 99 -15 95 0 3 1 1 1 0 0 0 0 0
fglayer data/bgs/lights/lamp.png -68 0 0 170 -40 235 0 3 1 1 0 0 0 0 0 0
panel data/bgs/stage3/stage3-1-2/panel1.png
panel data/bgs/stage3/stage3-1-2/panel2.png
panel data/bgs/stage3/stage3-1-2/panel3.png
panel data/bgs/stage3/stage3-1-2/panel4.png
panel data/bgs/stage3/stage3-1-2/panel5.png
panel data/bgs/stage3/stage3-1-2/panel6.png
panel data/bgs/stage3/stage3-1-2/panel7.png
panel data/bgs/stage3/stage3-1-2/panel8.png
panel data/bgs/stage3/stage3-1-2/panel9.png
panel data/bgs/stage3/stage3-1-2/panel10.png
Wall 85 250 -500 -500 84 12 63 5000
Wall 927 275 -100 -7 500 500 87 5000
order abcdefghij
direction both
spawn1 40 50 135
spawn2 50 55 135
spawn3 60 60 135
light -32 -32
at 0
shadowcolor 1
at 0
shadowalpha -1
at 0
#z 200 270
type 0
settime 99
notime 0
stagenumber 3
#######################################
spawn inout
coords 240 272
at 0
spawn st3panel
coords 495 200
flip 1
at 0
spawn endstage0
coords -100 270 0
at 0
Here the animation panel:
Code:
name st3panel
type none
speed 0
setlayer -4
shadow 0
nomove 1
anim idle
loop 1
offset 495 200
delay 30
frame data/bgs/stage3/stage3-1-2/neon.png
frame data/chars/misc/empty.png
The 10 panels are the same width and height, I do not know what else may be causing this ...
Last edited: