level property "rock" via script?

aL BeasTie

Well-known member
I was trying to use this reference
Code:
changelevelproperty(name, propertyvalue)
~Change a property value of current level, this function is not quite completed.
~name can be:
~"rock", the given value must be an interger value or numeric value that can be converted to integer value. The rule is same as rock command in level file, check the manual for details.

And add this to a script
Code:
changelevelproperty("rock", 0);

But script log says
Code:
Level property 'rock' is not supported.

is there a way to do this?

 
Bummer, hopefully just broken but not removed.

Damn quakeframe has issues too so can't get around this. I already asked utunnels about it before.

That bug with hulks rock in avengers mod, where it would keep appearing and shake the screen.  I bascially need that effect :P
 
I've got fixes for a lot of these things coming guys - please try to sit tight. My classes have started back and time is an even bigger premium, but I'm doing my best.

DC
 
BeasTie said:
I tried it didn't seem to work.

I'll try again ;)

Because the gap between the multiple quakes must match the duration of the effect, or the effect get overwriten. This happens in mugen also.

Damon Caskey said:
I've got fixes for a lot of these things coming guys - please try to sit tight. My classes have started back and time is an even bigger premium, but I'm doing my best.

DC

Thanks.
 
BeasTie said:
I was trying to use this reference
Code:
changelevelproperty(name, propertyvalue)
~Change a property value of current level, this function is not quite completed.
~name can be:
~"rock", the given value must be an interger value or numeric value that can be converted to integer value. The rule is same as rock command in level file, check the manual for details.

And add this to a script
Code:
changelevelproperty("rock", 0);

But script log says
Code:
Level property 'rock' is not supported.

is there a way to do this?

Is it work now? I need to make 1st half part of a level have a rock 1 property and second half with rock 0.
 
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