KanbeiKS7
New member
Need some pointers any ideas my dudes? I made a trap but I want it to explode when the player, enemy or NPCs get near it. any ideas on what to do?
Code:
code here
name Landmine
type trap
health 1
speedf 0
nolife 1
noatflash 1
nodieblink 3
gfxshadow 1
offscreenkill 1000000
candamage enemy player npc obstacle
animationscript data/scripts/escript.c
load explosion
anim death
delay 5
offset 29 80
frame Data/chars/misc/Landmine/0-1.png
frame Data/chars/misc/Landmine/0-0.png
frame Data/chars/misc/Landmine/0-1.png
frame Data/chars/misc/Landmine/0-0.png
frame Data/chars/misc/Landmine/0-1.png
@cmd projectile 1 "explosion" 20 1 30 0 0 0
frame Data/chars/misc/Landmine/0-0.png
anim idle
bbox 0 0 55 57
loop 1
delay 16
offset 28 80
frame Data/chars/misc/Landmine/0-0.png
offset 28 78
frame Data/chars/misc/Landmine/0-0.png
offset 28 76
frame Data/chars/misc/Landmine/0-0.png
offset 28 74
frame Data/chars/misc/Landmine/0-0.png
offset 28 72
frame Data/chars/misc/Landmine/0-0.png
offset 28 70
frame Data/chars/misc/Landmine/0-0.png
offset 28 68
frame Data/chars/misc/Landmine/0-0.png
offset 28 70
frame Data/chars/misc/Landmine/0-0.png
offset 28 72
frame Data/chars/misc/Landmine/0-0.png
offset 28 74
frame Data/chars/misc/Landmine/0-0.png
offset 28 76
frame Data/chars/misc/Landmine/0-0.png
offset 28 78
frame Data/chars/misc/Landmine/0-0.png