Mortal Kombat - The Chosen One

In Progress Mortal Kombat - The Chosen One Mortal Kombat - The Chosen One 0.5.4.3

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The project is currently under development.
Here's an update:

It seems when Batman finishes a level and he goes into the sky, the level will not end until the timer reaches 45, and then the next level loads.

The crashing stage is where you are given the choice to go in the Subway or to the Construction. I chose Construction twice and it crashed on me both times instead of loading the level. I tried the Subway route instead and that worked fine up until the electric door. I failed miserably and it exploded and then the game crashed, as if it could not handle my pathetic lack of skill ;D

It was a lot of fun though :)
 
After failing to save the hostages in the train and going to another level, I got this from the log.

Code:
Unable to load file 'data/chars//bomberman/fall3.png'
 
maxman said:
After failing to save the hostages in the train and going to another level, I got this from the log.

Code:
Unable to load file 'data/chars//bomberman/fall3.png'

Thanks my friend, Now is solved.

Solved too, all the batman bugs.

The links are updated.
 
nsw25 said:
great work, I have only a few suggestions

Batman and his batarangs are too dark and cant see what he is doing in most levels ( I guess that's the point?)

lui kangs riseattack should be a pop up move so you can try to juggle them (some of the rise attacks really interrupt the flow of gameplay)

ill keep playing when I get more time. :)

About Batman batrang, I don't think to change the pallete because is the same as Batman and looks good to me.

About super riseattack of Liu Kang, I think the same. Is something always bother me but I forget remake that move.
So I work in that now, thanks.
 
How is Dante okay?
I was playing with Midas and Bomberman phase, so you can go from the following error:
Unable to load file 'date / chars // Bomberman / fall3.png'
The Game and drop the icon of execution.
 
Edson said:
How is Dante okay?
I was playing with Midas and Bomberman phase, so you can go from the following error:
Unable to load file 'date / chars // Bomberman / fall3.png'
The Game and drop the icon of execution.

Sorry for that my friend.
Maxman already warned me of that mistake and fix it .
You can download the game again, the links are updated.

Sorry for the problems.
 
I want to thank you all for your support and all your messages about my new demo. So many posts as private.
I am very happy that my project continue arousing much interest.
Thanks again to everyone for your support. Greetings. :D
 
Download the new demo and it worked very well, congratulations on the excellent work and for sure this game will be one of my favorites. ;D
 
Downloaded the latest update but the game now crashes at 18% on the startup loading screen again :(
 
That's very rare my friend.
I talk with alucard an other memebers and everything is ok now.
Try to delete all content, previous saves, etc.
If this not work, is better you download again.

I test the two version right now and works ok.

If Openbor Crash go to the log to see what the error.
Try to use the last version of OpenBor included in the download.
 
I'm not sure what asl content is but I re-downloaded the game 3 times and also got the Spanish version to see if that might be different but I encountered the same problem.

Here's what the log said:
********** An Error Occurred **********
*            Shutting Down            *

Unable to load file 'data/chars/kang/low00b.png'
Total Ram: 4294967295 Bytes
Free Ram: 3546247168 Bytes
Used Ram: 71127040 Bytes

Release level data........... Done!
Release graphics data........ Done!
Release game data............


Release game data............ Done!
Release timer................ Done!
Release input hardware....... Done!
Release sound system......... Done!
Release FileCaching System... Done!

**************** Done *****************

Unable to load file 'data/chars/kang/low00b.png'

I hope that copied ok. Looks like something to do with a sprite? I don't know ;D
 
I check that and you right my friend.
For some rare reason the game works for me and other members without this sprite.
I have already corrected the error. You can download again.
Sorry for all problems.
 
Yeah I think my PC just likes to freak out about every tiny little thing  ;D

Seems to be working now! Thank you so much :) Hopefully I can defeat that electric door this time too! That was a fun challenge.
 
Kyle Reedman said:
Yeah I think my PC just likes to freak out about every tiny little thing  ;D

Seems to be working now! Thank you so much :) Hopefully I can defeat that electric door this time too! That was a fun challenge.

Glad to Help my friend, enjoy!

Let me give you some advice about the electic door:

Try to put to your attention in the door and not try to kill the three enemies.
You need throw the enemies far of the door, and hit with all power moves.
 
I finally managed to play through the whole demo! :D I love all the new content, and the Zangief boss was excellent. It was cool that he could bounce off the ropes! I wasn't expected that kind of detail. Great work!
The Killer Instinct announcer and combo system is great, and the combo breakers (and the knife catch) moves are really useful! :) I was pleasantly surprised that the old characters had new/changed moves too. It's great that they're still being worked on. Liu Kang's new super rising attack is much better now :)
All of the new characters are fantastic. I did not think I would like Fulgore but I was wrong. He's a lot of fun to play. Batman is really well designed and I was pleasantly surprised to see some Arkham game moves in there too. Orchid, as I thought, is great fun to play and I love her acrobatic moves.

The only things I find mildly annoying were the number of enemies towards the second half of the demo. I felt a little overwhelmed and wished I had at least one other player with me because there seemed to be too many enemies for 1 person to handle. I was trying so hard to take care of each enemy but then several more would attack me from behind or a distance and I couldn't reach them because I was being hit up-close too. Also, jump attacks feel kind of worthless at times because nearly every time I try to use one, I get knocked out of the air because most enemies have moves that can do that. For example, I was trying to use the new 'close to enemy's head' moves, but I couldn't even get close to the enemy's head because the moment I jumped at them, they knocked me out of the air with a fist, or a kick, or a whip, or another enemy knocked me out of the air instead, haha. It was quite sad (and a little funny) to see Batman getting 'batted' around like a tennis ball.  ;D

Overall, Demo 3 gets an 8/10 from me :) It's truly a masterpiece!

So have you already decided what kind of things are you are adding to the game next? Or is that top secret information? ;)
 
Thanks for your great feedback my friend!
About the jumpattacks, I think make an update in the regular enemies to make this more useful and not so hard to connect this attacks.
About the next:
I'm working in the new enemies of the Doomtroopers gang.
For this gang I decide use Sawada and Guile from STTM.
Bam Bam Bigelow ans Shawn Michaels from Wrestlemania The Arcade Game.
And the punk of Twisted Fate.
This are the regular main members of this gang. Recently finish Bam Bam Bigelow and now I'm working in the last details of Guile.
The Captain Wolf is ready and is a great surprise. Is big, big military guy all in black with uniform and beret.
Their attacks are very powerful and start to fight after throw a smok grenade, so the fight turns more hard at the beginning.
So this coming...
 
hmm you know bigelow is dead thou right?

I kinda don't like the idea of him being some generic goon, the game is nicer without all the non MK stuff IMO
 
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