OpenBOR v3.0 Build 3824

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utunnels

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http://www.chronocrash.com/forum/index.php?action=tpmod;dl=item86


This fixed some problems from 3822.

1. Sleep timer now works

2. New command nocmdcompatible in script.txt

nocmdcompatible 1 #default 0

When nocmdcompatible is enabled, the engine will try to merge @cmd within the same frame, which may not be compatible with old mod, so use with caution.


@cmd f1
@cmd f2
@cmd f3
frame data/chars/ffff/1.gif



Before:

if(frame==3)
{
    f1();
}
if(frame==3)
{
    f2();
}
if(frame==3)
{
    f3();
}


Now:

if(frame==3)
{
    f1();
    f2();
    f3();
    return;
}
 
utunnels said:
2. New command nocmdcompatible in script.txt[/b]
nocmdcompatible 1 #default 0

When nocmdcompatible is enabled, the engine will try to merge @cmd within the same frame, which may not be compatible with old mod, so use with caution.

Nice!  Out of curiosity, though, what makes it not incompatible with old mods?

EDIT: Never mind, I saw the answer in the 3822 thread.
 
Yeah, before the real data stack is restored for compiled script, these solutions are just workaround of current bugs.

But restoring the data stack will definitely change behavior of current script system(performance, compatible issues) and it needs lots of work. So perhaps it won't happen too soon I guess.  :)
 
Sleep is fixed with walking anim but now when entering select screen sleep is played before idle animation. ;D
 
hehe, no, not like this for sure, but even if i wait for a long time in old engine versions it would not play sleep animation like in stage.
 
yea, i dont mind sleep anim in select screen but not before idle like it is now ;D but there was some animation long time ago i think  that was played when entering select screen and then went to idle.
oh BTW do you think it would be possible to make android display gamepads for 2 players on one screen if its big enough ? Does custom gamepad support second player gamepad positioning or is it only for first player ? Some tablets are big enough to play 2 player game on one screen.
 
In theory it can. Though there could be devices that don't supports too many pointers.

 
yea, my phone is multitouch also most big tablets are cause people play some games 4 players on one screen.I see that you locked "back" button and "menu" button of the device so i wont exit accidentally, good idea, i wish all emulators were like this cause i accidentally pressed back and it kicked me out from the game.
 
i think it was fixed on a more recent release
my sleep animation not trigger on select screen im using 3910
 
i generate mine by svn tool tortoise svn
getting the source code and compiling myself

svn://svn.code.sf.net/p/openbor/engine/engine
svn://svn.code.sf.net/p/openbor/tools/

but if dont want compile yourself the game utuunels place every stable release here on the downloads section and in his dropbox folder too, the engine is updated almost every day
 
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