Mat, can I give you some suggestions:
- Ability to toggle on/off the "auto tab". Its just annoying when you are trying to input "10" and it goes like "1 0".
- Drag support. Its something we have in Fighter Factory and works like a charm. Instead of changing the values on the boxes (or deleting and making it again), we can simple drag the bbox or the attackbox to where we want.
-When you are at the script editor (I go there always to see the explanation about the codes), if you try to resize the info are by draggin the bar at the center, the windows bugs and you can't revert it back:
It would be cool if we could make the area bigger by draggin this bar
- There is a bug, but I don't know if is just a preview error or if the engine really uses that way (which is wrong).
Take a look at the Vision's attackbox width (50) and where it is:
Then try to make it very big, like 400 and see to where the attackbox is moved:
See the gap between his body and the attackbox? And there is a thick border at the left side of the attackbox.
- Colored code synthax. Although I use Notepad++ to write my scripts, it would be good to have it inside openborstats. This is a Notepad++ screenshot, since OpenBOR script is close to C, we see the code in different colors (and the program even mark where (), {} or [] opens and closes)